I'll add a concise, concrete feature proposal for "Urban Demons — Remake — Ongoing — Version 0.1.1".
The development team behind the remake (often credited as "UD Reborn Studio") announced the project two years ago, citing three main goals:
Version 0.1.1 is the first public release of this ambitious reimagining. The "Ongoing" tag is crucial here – this is very much an early-access build, not a full game. But even at this stage, the changes are dramatic. Urban Demons- Remake -Ongoing- - Version- 0.1.1
The remake opens with a completely rewritten prologue. You play as a university student returning to a decaying, rainswept metropolis called Blackheath. Unlike the original’s slow start, the remake throws you into a mysterious ritual almost immediately. Version 0.1.1 introduces the demoness Lilith (redesigned with far more expressive facial rigging) within the first 20 minutes. Her dialogue is sharper, less exposition-heavy, and genuinely unsettling.
The remake introduces a Time Management System (morning/afternoon/evening). In Version 0.1.1, you can explore five locations: I'll add a concise, concrete feature proposal for
Combat is turn-based but minimalist – it relies on a “Willpower vs. Corruption” meter, reminiscent of Disco Elysium’s skill checks. Version 0.1.1 includes three potential combat encounters, all optional.
Because the game is Ongoing, save files may break between major updates (0.2, 0.3, etc.). The developers recommend: Visual Overhaul – Moving from older Daz3D renders
The roadmap (posted on their Patreon) targets Version 0.2 for Q3 2025, which will add Act 1, Chapter 3-5, and a romance affinity tracker.