The Headmaster Walkthrough Game Guide -v0.15.... -best Work Online
The Headmaster v0.15 walkthrough focuses on balancing school discipline above 32 while training staff, such as Miss Potts, to manage weekly decay. Key updates in this version include new quests like "Many Hands for Many Bottoms" and expanded storylines for characters like Debbie. For more details, visit Altosandherdone (itch.io) The Headmaster Game Walkthrough Guide | PDF - Scribd
Week 2 – Branching Point
- Monday: A fight occurs. Do NOT break it up physically—call for backup.
- Wednesday (CRITICAL): You find a secret note. Your response decides your route:
- Report it → Traditionalist path
- Investigate alone → Reformer path
- Friday: First punishment minigame appears. Follow the on-screen rhythm exactly.
If you lose the minigame three times, the game offers a “Skip Challenge” option—use it only if stuck. The Headmaster Walkthrough Game Guide -v0.15.... -BEST
6. Unlocking All Major Events in v0.15
This version adds six new scenes and two alternate endings. Here is the unlock conditions: The Headmaster v0
- Staff Room Revelation (Scene 4A): Enter staff room during lunch on Week 2, Thursday. Requires 10+ Favor.
- Midnight Conversation (Scene 7): After night patrol, choose “Stay for tea.” Requires Stamina > 50.
- The New Student’s Secret (v0.15 exclusive): Complete her three dialogue chains (Days 3, 8, 14). Do NOT report her to Ms. Thorne.
- Alternate Ending 1 (Grace): End Week 3 with Discipline < 30, Favor > 40.
- Alternate Ending 2 (Authority): End Week 3 with Discipline > 70.
Note: The “best” ending in v0.15 requires balanced stats: Discipline 45-55, Favor 35-45, Stamina 80+. Week 2 – Branching Point
Day 3 – Major Branch Point
- Morning: Headmaster’s office → Receive “Special Assignment”.
- Choice: Accept strict path OR lenient path.
For 100% completion, save here.
- Choice: Accept strict path OR lenient path.
- Afternoon: Detention Hall (new in v0.15) → Scene with Chloe.
- Evening: Secret event – Go to Gym after 8 PM. Only triggers if you studied Rulebook on Day 1.
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