Super Smash Bros Melee Ntsc 1.02 Iso !new! May 2026
The Super Smash Bros. Melee NTSC 1.02 ISO is the digital disc image of the final North American revision of the game for the Nintendo GameCube. It is the definitive version for the competitive community and serves as the primary requirement for modern mods and online play. Why Version 1.02 Matters
Competitive Standard: While versions 1.00 and 1.01 contain more glitches, 1.02 is the most stable and common retail version, making it the universal standard for tournaments.
Online Play (Slippi): The Slippi online matchmaking platform strictly requires a clean 1.02 NTSC ISO to function correctly.
Modding Foundation: Major community mods like UnclePunch's Training Mode and 20XX Hack Pack use 1.02 as their base. Technical Identification
You can verify your file's authenticity by checking its MD5 hash or file size:
Training Mode - A Melee Modpack for Practicing Tech - GitHub
The Quest for the Perfect Game: A Deep Dive into Super Smash Bros. Melee NTSC 1.02 ISO
Super Smash Bros. Melee, released in 2001 for the Nintendo GameCube, is widely regarded as one of the greatest video games of all time. Its fast-paced gameplay, colorful characters, and chaotic multiplayer mode have made it a beloved classic among gamers. For enthusiasts and competitive players, the search for the perfect game version has led to a specific iteration: the Super Smash Bros. Melee NTSC 1.02 ISO.
What is NTSC 1.02?
NTSC stands for National Television System Committee, which refers to the video standard used in North America and Japan. In the context of Super Smash Bros. Melee, NTSC versions of the game were released in these regions. The "1.02" refers to the game's version number, indicating that this is an early patch of the game.
The NTSC 1.02 version of Super Smash Bros. Melee is particularly notable because it was the original release version of the game in North America. This version has since been superseded by later updates, such as version 1.1 and 1.2, which fixed certain bugs and added features.
The Appeal of NTSC 1.02 ISO
So, why do players seek out the NTSC 1.02 ISO of Super Smash Bros. Melee? There are several reasons:
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Preservation of the original experience: For some players, the NTSC 1.02 version represents the most authentic and unaltered experience of the game. This version has not been tampered with or updated, offering a pure, unadulterated gameplay experience.
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Competitive play: In competitive Smash Bros. circles, the version of the game used can significantly affect gameplay and tournament outcomes. Some players argue that NTSC 1.02 offers a more balanced or favorable play experience compared to later versions.
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Nostalgia: For those who played Super Smash Bros. Melee at its launch, the NTSC 1.02 version can evoke a strong sense of nostalgia. Playing this version can be a way to relive childhood memories or experience the game as it was originally intended.
Obtaining the NTSC 1.02 ISO
The process of obtaining a Super Smash Bros. Melee NTSC 1.02 ISO can be complex and fraught with legal considerations. ISOs are digital copies of games that can be played on emulators or stored on computers. While it's technically possible to create an ISO from a physical copy of the game, doing so without owning the game or obtaining it from an unauthorized source can infringe on copyrights.
Emulation and Community
The Super Smash Bros. Melee community has long been supported by emulation and, to a certain extent, the sharing of ISOs among enthusiasts. Emulators like Dolphin allow players to run the game on modern computers, often with improved performance and graphical fidelity compared to the original hardware.
The community surrounding Super Smash Bros. Melee is vibrant and dedicated, with many players continuing to explore the game's depths, create content, and compete. The availability of NTSC 1.02 ISOs plays into this, allowing both competitive players and nostalgic fans to engage with the game in their preferred way.
Conclusion
The Super Smash Bros. Melee NTSC 1.02 ISO represents a fascinating intersection of gaming culture, preservation, and competition. For those seeking the original experience, competitive edge, or a nostalgic trip back, this version of the game holds a significant appeal. However, it's essential for players to consider the legal and ethical implications of obtaining and playing ISOs.
As the gaming community continues to cherish and replay classic titles, the interest in specific versions like NTSC 1.02 underscores the enduring legacy of Super Smash Bros. Melee. Whether through emulation, competitive play, or simply revisiting childhood favorites, the game remains a cherished part of gaming history.
For many competitive gamers and retro enthusiasts, the Super Smash Bros. Melee NTSC 1.02 ISO is considered the definitive version of one of the greatest video games ever made. While several revisions were released during the GameCube’s lifecycle, version 1.02 has emerged as the universal gold standard for both tournament play and modern emulation. What is the NTSC 1.02 Version?
Super Smash Bros. Melee was released in several distinct versions across different regions. In North America and Japan (NTSC regions), three main revisions exist: 1.0, 1.01, and 1.02. 1.0 (The Original): The initial retail release.
1.01 (Minor Fixes): Addressed minor bugs and adjusted small graphical elements.
1.02 (The Final Polish): Released in early 2002, this version focused on stability, fixing glitches that could cause the game to freeze. Why 1.02 is the Competitive Standard
The Melee community has historically favored version 1.02 for several key reasons:
Here’s a creative piece written as if for a retrospective or modding tribute to the Super Smash Bros. Melee NTSC 1.02 ISO:
Title: The Golden Frame: A Love Letter to Melee 1.02
By: The Laboratory
There are countless versions of Super Smash Bros. Melee, but only one has earned the title the tournament standard. The NTSC 1.02 ISO isn't just a ROM—it’s a time capsule, a finely tuned engine of chaos and precision, frozen in amber on a 1.35 GB disc image.
Why 1.02? Why not 1.00 or the PAL revision? super smash bros melee ntsc 1.02 iso
Because 1.02 is where lightning struck twice and held.
5. Content Hook (for YouTube / blog title)
Title: Why Super Smash Bros. Melee NTSC 1.02 is the Last True Competitive Version
Hook: “17 years later, no balance patch, no updates – yet the meta evolves daily. Here’s why the ‘broken’ NTSC 1.02 ISO is actually perfect.”
This paper provides an overview of the Super Smash Bros. Melee NTSC 1.02 ISO
, the definitive version of the game used by the competitive community in 2026.
Super Smash Bros. Melee NTSC 1.02 ISO: A Comprehensive Overview Super Smash Bros. Melee
(2001) is a cornerstone of competitive fighting games, renowned for its speed, depth, and 25-year-old grassroots scene. While the game was released in multiple versions on the Nintendo GameCube, the NTSC 1.02 ISO
(North American version, second revision) is the standard for tournaments and online play. 1. Why NTSC 1.02?
Nintendo released three revisions of the North American Melee disc (1.00, 1.01, 1.02) to fix minor glitches and bugs. Version 1.02 is the most polished version of the original NTSC gameplay. Tournament Standard:
It is the standard for nearly all competitive tournaments in North America. Slippi Compatibility:
Slippi, the industry-standard platform for online ranked and direct matchmaking, requires an NTSC 1.02 ISO to ensure accurate netcode and rollback functionality. Bug Fixes:
1.02 fixes several game-freezing issues present in 1.00 and 1.01. 2. Key Differences (v1.00 vs. v1.02)
While gameplay remains mostly identical, 1.02 patches some minor bugs and game-freezing scenarios.
Some of Bowser's technical bugs, such as "Flame Canceling" (reducing ending lag on his fire breath), were removed in 1.02. Minor Fixes:
Minor glitches involving turnip freezes, specific character hitlags, and certain move interactions were resolved.
Note: For the vast majority of players, these differences are unnoticeable. 3. NTSC 1.02 vs. PAL
The PAL version (Europe/Australia) is a different competitive experience. Balancing:
PAL acts as a balance patch, nerfing top tiers like Fox (weaker recovery/up-smash), Marth (removed spike), and Sheik (weaker down-throw).
NTSC 1.02 is faster and generally preferred for high-level competitive play. 4. How to Utilize the 1.02 ISO in 2026
With competitive play centered on PC, using an ISO file with an emulator is standard. Can someone explain 1.0 and 1.2 in Melee? : r/smashbros
The Standard of Excellence: Super Smash Bros. Melee NTSC 1.02 Super Smash Bros. Melee
NTSC 1.02 ISO is not merely a digital copy of a two-decade-old fighting game; it is the cornerstone of one of the most resilient and technically demanding competitive communities in gaming history. While Nintendo released several iterations of
across different regions, version 1.02 (the third North American revision) has emerged as the definitive standard for professional play, modding, and online emulation. The Definitive Version
Released in North America around 2002 and 2003, version 1.02 is the most common retail version, found in "Best Seller" and "Player’s Choice" yellow-label cases. Unlike the earlier 1.00 and 1.01 versions, 1.02 fixed several minor glitches while maintaining the core physics engine that defines the game's "fast-as-thought" gameplay. For example, 1.02 removed the "Turnip Freeze Glitch" associated with Peach, which could soft-lock matches in earlier revisions. Regional and Competitive Divergence
The choice of the NTSC 1.02 ISO over the European PAL version is central to the game's competitive identity. The PAL version, released later, introduced significant balancing changes that many top players felt hindered the game's depth: Character Nerfs : Top-tier characters like
were weakened in PAL. Fox’s Up-Smash and Up-Special deal less damage and travel less distance, and Marth's iconic "spike" (Down-Aerial) was changed to a "meteor smash," making it easier to recover from. Standardization
: Because the North American competitive scene was historically the largest and most influential, the NTSC 1.02 version became the global tournament standard, even in PAL regions. The Foundation for Modern Innovation
The Quest for the Perfect Game: Super Smash Bros. Melee NTSC 1.02 ISO
Super Smash Bros. Melee, released in 2001 for the Nintendo GameCube, is widely regarded as one of the greatest video games of all time. Its unique blend of chaotic multiplayer gameplay, colorful characters, and creative stages has made it a beloved classic among gamers. For enthusiasts and competitive players alike, the search for the perfect version of the game has led to a specific and coveted goal: the Super Smash Bros. Melee NTSC 1.02 ISO.
Understanding the NTSC Version
The NTSC (National Television System Committee) version of Super Smash Bros. Melee refers to the game's release in North America. This version was specifically designed for use in regions that adopted the NTSC broadcast standard, which includes the United States and Canada. The NTSC version of the game runs at 60 frames per second (FPS), which is crucial for the game's fast-paced action and competitive play.
The Significance of Version 1.02
The version number of a game can significantly affect its performance, features, and compatibility with various hardware or software modifications. For Super Smash Bros. Melee, version 1.02 is particularly noteworthy. This version was one of the early patches released for the game, which fixed several bugs and issues present in the initial release (version 1.0). However, for players and fans seeking a balance between stability, performance, and the classic gameplay experience, version 1.02 is often considered a sweet spot.
The Appeal of the ISO Format
An ISO file, short for ISO image, is an archive file that contains the exact copy of data found on an optical disc, such as a CD, DVD, or Blu-ray. For gamers, obtaining a game in ISO format offers several advantages, including the ability to play the game on a computer using emulation software, which can enhance the gaming experience with better graphics, faster loading times, and the option to save game states.
Why Super Smash Bros. Melee NTSC 1.02 ISO is Coveted
The specific interest in the Super Smash Bros. Melee NTSC 1.02 ISO stems from several factors:
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Preservation of Classic Gameplay: For fans of the series and competitive players, version 1.02 offers a specific balance and set of features that are considered part of the game's charm. This version captures a moment in the game's history before more significant changes were made in later updates.
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Competitive Play: In competitive Smash Bros. circles, the version of the game used can significantly affect tournament outcomes. Version 1.02, with its particular set of character balances and physics, provides a unique environment for competition that many players prefer.
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Emulation and Accessibility: The ISO format allows players to enjoy Super Smash Bros. Melee on modern hardware, including PCs and certain gaming consoles, through emulation. This opens up the game to a wider audience who may not have access to original GameCube hardware or who prefer the enhanced experience offered by emulation.
Obtaining and Playing Super Smash Bros. Melee NTSC 1.02 ISO
While the desire for a specific game version like Super Smash Bros. Melee NTSC 1.02 ISO is understandable, obtaining and playing it involves navigating complex legal and technical considerations:
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Legal Considerations: The legality of downloading or distributing game ISOs depends on copyright laws and the ownership of the game. Players are encouraged to purchase games through official channels or ensure they have the rights to access the ISO files.
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Technical Considerations: Playing an ISO file requires emulation software compatible with the GameCube. Dolphin, a popular GameCube and Wii emulator for PC, is often used for this purpose. Players need to configure the emulator correctly to run the game smoothly.
Conclusion
The quest for the Super Smash Bros. Melee NTSC 1.02 ISO represents a confluence of nostalgia, a desire for a specific gaming experience, and the pursuit of technical perfection. For enthusiasts, this version embodies a particular moment in gaming history, offering a pure, unadulterated experience of a beloved title. However, it's essential to approach this pursuit with an awareness of the legal and technical aspects involved, ensuring that the journey to relive classic gaming moments is both enjoyable and responsible.
Whether for competitive play, nostalgia, or simply to appreciate the game in its early form, the Super Smash Bros. Melee NTSC 1.02 ISO remains a sought-after treasure in the gaming community. Its allure is a testament to the lasting impact of Super Smash Bros. Melee on gaming culture and the dedication of its fan base.
The Super Smash Bros. Melee NTSC v1.02 ISO is the gold standard for the competitive community. Released in North America as the third revision, it is the most common version in circulation and serves as the essential foundation for modern online play and training mods. Why 1.02 is the Community Standard
Slippi & Online Play: To play Melee online with Slippi's rollback netcode, an unmodified NTSC v1.02 ISO is strictly required for matchmaking to function correctly.
Competitive Reliability: v1.02 fixed several glitches from earlier versions (1.00 and 1.01) that could cause the game to freeze, making it the most stable choice for tournament setups.
Modding Foundation: Essential tools like UnclePunch Training Mode and 20XX Hack Pack use this specific ISO as their base to build advanced practice scenarios and frame data overlays. Key Technical Details Melee.tv | Get Melee Online & Other SSBM Resources
Common uses and community topics
- Patch comparison threads analyzing whether 1.02 changes affect high-level tech (perfect shield windows, hitstun scaling, etc.).
- Modding and training packs built from 1.02 ISOs to ensure compatibility with community tools.
- Emulation setups: recommended Dolphin settings vary; community guides often specify configuration to minimize differences vs console.
- FAQ-style posts: how to verify your ISO is 1.02 (check version string or disc ID), how to run it on hardware, and common troubleshooting tips.
2. Long Description (SEO / Wiki style)
Super Smash Bros. Melee – NTSC 1.02 (USA)
Platform: Nintendo GameCube
Version: NTSC-U Revision 1.02
Disc ID: GALE01 (v1.02)
CRC-32: D5E6CEE5
MD5: 0E63C23F1C19D1A8A898C073DAAFE314
SHA-1: F584BC3A5A8E2DB2A5F9A2FC4B2F6B0B8C1D9E7F
About This Revision
NTSC 1.02 is the final North American release of Melee and the gold standard for competitive play. It fixes the “air dodge into freefall under the stage” glitch present in 1.00 and 1.00. It also removes the “DI ghosting” bug, making directional influence consistent. PAL balance changes (weaker Marth, Fox, Sheik) are not present here, preserving the aggressive, high-octane meta.
Key Differences from 1.00 & PAL
- ✅ Fixed: No more random freefall after air dodge into stage geometry.
- ✅ Fixed: Directional influence (DI) now behaves correctly without phantom inputs.
- ✅ Meta: Retains NTSC strengths – Marth’s Ken combo (dair spike), Fox’s up-smash kill power, Falco’s dair, Sheik’s down-throw chaingrab on spacies.
- ❌ Not present: PAL nerfs (Fox’s up-smash, Marth’s dair, Sheik’s down-throw).
Why 1.02 is the Tournament Standard
Every major Melee tournament (Genesis, The Big House, Smash Con) uses NTSC 1.02 on original hardware or Slippi Netplay. It offers the most polished experience without the balance changes that split the community. If you’re practicing for competitive play, this is the correct ISO.
Use with:
- Dolphin Emulator (best with Faster Melee or Slippi builds)
- Slippi Online Rollback (requires v1.02)
- 20XX Training Hack Pack (patches over v1.02)
- Nintendont on Wii/Wii U
Verdict
The Melee NTSC 1.02 ISO is not the rarest version (1.00 holds that crown). It’s not the most balanced (PAL wins there). But it is the most influential video game file in fighting game history after Street Fighter II’s Rainbow Edition.
It’s a piece of software that turned a party game into a religion—one wavedash at a time.
Now go. Set buffer to 8. Turn on stage striking. And never, ever let them tell you “items on high” is a legitimate ruleset.
Would you like this adapted into a formal Slippi / Dolphin readme or a voiceover script for a YouTube short documentary?
Super Smash Bros. Melee NTSC 1.02 ISO is the digital version of the most common North American retail release of the game. In the competitive community, it is regarded as the universal tournament standard and the essential file for modern emulation and modding. Why 1.02 is the Standard Widespread Availability:
As the final NTSC revision (also known as Revision 2), it is the most common retail version, making it the practical choice for standardizing tournament setups. Foundation for Modding: Modern competitive tools like (for online rollback netplay) and the 20XX Hack Pack strictly require a "clean" 1.02 ISO to function correctly. Bug Fixes:
This version includes several technical fixes over versions 1.0 and 1.1, such as removing the "Turnip Freeze" glitch for Peach and adjusting hitlag (freeze frames) for certain multi-hit moves like Samus's Up-B. Key Technical Differences
While 1.02 is the tournament norm, hardcore players sometimes note minor balance differences compared to earlier versions: NTSC 1.00/1.01:
These earlier versions are sometimes preferred by Samus players because they lack certain hitlag frames, making specific moves harder to Smash-DI (Directional Influence). PAL Version:
The European/Australian (PAL) version contains much more significant balance changes, such as nerfs to Fox, Falco, and Sheik, which are not present in any NTSC revision. Use in Emulation
Feature: The PAL Buffer Adjuster (Region Standardization) The Super Smash Bros
This is a specialized feature designed for the NTSC 1.02 ISO to facilitate cross-region play, which is critical because NTSC (North America/Japan) and PAL (Europe/Australia) versions of Melee play differently.
How it works: When this feature is active in a supported emulator (or applied as a patch to the ISO), it dynamically adjusts the input lag buffer during netplay or local play to simulate the exact timing window of the PAL version.
Why this is a critical feature: Super Smash Bros. Melee has significant frame-data differences between regions. For example, several characters (like Fox, Falco, Sheik, and Peach) have different hitboxes, damage outputs, or knockback angles between NTSC 1.02 and PAL.
- The Problem: A player practicing on the PAL version gains no advantage if they fight an NTSC player using the "PAL mod," because the fundamental game engine and timing windows are still running on NTSC architecture.
- The Solution: This feature synchronizes the buffer to match the PAL standard, ensuring that "PAL Mods" used in tournaments function exactly as intended, making the NTSC 1.02 ISO a universal tournament standard that can accurately simulate both regions without requiring players to own two different ISO files.
Super Smash Bros. Melee NTSC v1.02 is the third North American release of the game and is widely considered the definitive version for the competitive community. While several regional and internal revisions exist, the 1.02 ISO (often referred to as Revision 2 or v1.2) serves as the global gold standard for tournaments, modding, and online play. The Competitive Standard
The 1.02 version is the primary requirement for modern Melee infrastructure:
Slippi & Online Play: To play Melee online with rollback netcode via Slippi, a 1.02 NTSC ISO is mandatory for compatibility.
Tournament Standard: Most major tournaments across North America and Japan use 1.02 as the default software.
Modding Base: Popular community mods like 20XX Training Pack and UnclePunch are built specifically to run on this revision. Key Version Differences
Unlike the PAL version (European), which introduced significant character balance changes (such as nerfs to Fox, Marth, and Sheik), the NTSC revisions (1.00, 1.01, 1.02) focus primarily on bug fixes. Melee.tv | Get Melee Online & Other SSBM Resources
Super Smash Bros. Melee NTSC 1.02 ISO Review
Introduction
Super Smash Bros. Melee, released in 2001 for the Nintendo GameCube, is a iconic fighting game that has stood the test of time. As one of the most popular and enduring titles in the Super Smash Bros. series, Melee continues to be celebrated for its innovative gameplay, colorful characters, and chaotic multiplayer fun. This review focuses on the NTSC 1.02 ISO version of the game, which has been widely adopted by the competitive Smash community.
Gameplay
Super Smash Bros. Melee's gameplay is simple yet complex. Players control iconic Nintendo characters, such as Mario, Link, or Kirby, and engage in fast-paced battles on various stages. The objective is to knock opponents off the stage or deplete their health meter. Melee's gameplay mechanics, including grabs, throws, and aerial combos, offer a wide range of strategic possibilities.
The game features a diverse cast of 26 characters, each with unique abilities, strengths, and weaknesses. The character roster includes:
- Mario
- Donkey Kong
- Link
- Kirby
- Fox McCloud
- Pikachu
- Captain Falcon
- Samus Aran
- Zelda
- Luigi
- Jigglypuff
- Ness
- Peach
- Bowser
- Yoshi
- Ice Climbers
- Ganondorf
- Marth
- Mr. Game & Watch
- Young Link
- Dr. Mario
- Pichu
- Falco Lombardi
- Wolf O'Donnell
- Wario
- Roy
Stages
Melee features 29 stages, each with its own obstacles, platforms, and hazards. Stages range from iconic Nintendo environments, such as the Hyrule Castle and Peach's Castle, to more abstract settings, like the iconic Final Destination.
Graphics and Sound
The NTSC 1.02 ISO version of Super Smash Bros. Melee features colorful, vibrant graphics that hold up surprisingly well even today. Character models and stages are rich in detail, and the game's visuals have a distinct, charming aesthetic.
The game's soundtrack, composed by Hirokazu Tanaka and Jun Senoue, is equally impressive. The music is catchy, upbeat, and often hilariously remixed from classic Nintendo tunes. Sound effects, too, are satisfying and add to the overall chaotic atmosphere.
Game Modes
Melee offers several game modes:
- 1-Player Mode: A single-player campaign featuring a series of battles against the CPU, culminating in a final showdown with Master Hand.
- Vs. Mode: Local multiplayer for up to 4 players, allowing for casual and competitive play.
- Tournament Mode: A bracket-style tournament mode for 3-8 players.
- Event Match: A mode featuring scripted matches with specific conditions and rules.
Competitive Scene
Super Smash Bros. Melee has a thriving competitive scene, with players worldwide competing in tournaments and sharing their expertise online. The game's balance and depth make it an ideal title for competitive play. Top players have developed intricate techniques, combos, and strategies, showcasing the game's incredible skill ceiling.
Technical Details (NTSC 1.02 ISO)
- File Size: 1.3 GB
- MD5: [insert MD5 hash]
- Region: NTSC (North America)
- Version: 1.02
Conclusion
The Super Smash Bros. Melee NTSC 1.02 ISO is a timeless classic that continues to entertain and challenge players. Its addictive gameplay, colorful graphics, and lively soundtrack make it a must-play for fans of fighting games and Nintendo. The competitive scene surrounding Melee is a testament to its enduring popularity and depth.
Rating: 9.5/10
- Pros:
- Addictive gameplay
- Colorful, charming graphics
- Lively soundtrack
- Large character roster
- High replay value
- Cons:
- Some characters feel unbalanced
- Limited online play options
Recommendation
If you're a fan of fighting games, Nintendo, or just looking for a fun and challenging experience, the Super Smash Bros. Melee NTSC 1.02 ISO is an excellent choice. Its nostalgic value and competitive scene make it a great addition to any gaming library.
Title: The Digital Standard: Understanding the Super Smash Bros. Melee NTSC 1.02 ISO
In the world of competitive gaming, few files hold as much significance as the Super Smash Bros. Melee NTSC 1.02 ISO. While it is essentially a digital backup of a GameCube disc released in 2001, this specific version of the game has become the absolute standard for a global community of competitive players, speedrunners, and modders.
If you are looking to understand why this specific version is sought after, how it differs from others, and its role in the community today, here is a breakdown of the 1.02 standard. Preservation of the original experience : For some
3. ISO (The Digital Format)
An ISO is a digital archive of an optical disc. In this case, it is a 1.35GB file that emulates the original GameCube disc. This file is used to play Melee on:
- PC Emulators (Dolphin)
- Steam Deck
- Wii Homebrew (Nintendont)
- Modded Switch consoles