Super Mario 3d Land 60fps Code Fix May 2026

Unlocking 60FPS in Super Mario 3D Land: A Technical Guide

Subject: Super Mario 3D Land 60FPS Code / Patch Target Platform: Citra Emulator (Android/PC) Game Default: 30 Frames Per Second (FPS)

Super Mario 3D Land was originally designed for the Nintendo 3DS hardware, which targeted a standard 30 FPS frame rate to preserve battery life and ensure system stability. However, on modern hardware via emulation, the game is capable of running at much higher frame rates.

This guide explains the code used to unlock the frame rate, how it works, and the potential side effects of modifying the game's internal timing.


Recommendation

Play the original 30 FPS version. On real hardware, the game feels smooth because it's optimized for the 3DS screen. On emulator, use resolution upscaling (e.g., 4x native) for better visuals, but leave framerate at 30 FPS for a glitch-free experience.

If you absolutely need 60 FPS platforming, play Super Mario 3D World on Switch (native 60 FPS) or Super Mario Odyssey (targets 60 FPS).

Super Mario 3D Land is a masterpiece, but its original 30FPS cap can feel a bit dated if you’re used to the buttery-smooth movement of modern Mario titles. Luckily, for those using custom firmware on real hardware or emulators like Citra or Lime3DS, you can unlock a full 60FPS experience using Action Replay (AR) codes.

Here is a blog-style guide on how to double your frame rate and what you need to know before you start.

Unlocking 60FPS in Super Mario 3D Land: The Ultimate Smoothness Guide

For years, Super Mario 3D Land fans have wished for a "remaster" that matches the fluid 60FPS seen in Super Mario 3D World. While Nintendo hasn't officially updated it, the community has stepped in with 60FPS cheat codes that completely transform the game’s feel. The Magic Code

Because the game has multiple regional versions, you must use the code that matches your specific Title ID. These codes generally work by modifying the game's internal frame limiter. For USA Version (Title ID: 0004000000054000) super mario 3d land 60fps code

[60FPS] D3000000 15000000 2091621C 00000001 D2000000 00000000 Use code with caution. Copied to clipboard

Note: A variant of this code allows you to hold the X button to revert to 30FPS if things get too hectic. For EUR Version (Title ID: 0004000000053F00)

[60FPS Rev1] D3000000 15000000 20917E9C 00000001 D2000000 00000000 Use code with caution. Copied to clipboard (Source: GitHub - Reshiban/60FPS-AR-CHEATS-3DS) How to Apply the Code On Citra or Lime3DS (PC/Android) Right-click (or long-press) the game in your library. Select Properties or Cheats. Click Add Cheat. Paste the code above and give it a name like "60FPS".

Crucial Step: In some versions of Citra, you may need to add the line *citra_enabled at the very top of your cheat list to make sure it loads. On 3DS Hardware (Luma3DS) Ensure you have Luma3DS installed. Create a folder named cheats on the root of your SD card.

Create a text file named after your Title ID (e.g., 0004000000054000.txt) and paste the code inside.

In-game, press L + Down + Select to open the Rosalina menu and enable the cheat. Does it make the game "too fast"?

There is a common misconception that 60FPS codes just "speed up" the game. While some early versions did this, modern optimized codes aim to keep the game speed 1:1 while simply doubling the visual smoothness. However, keep in mind that:

Physics: Occasionally, very minor physics bugs (like Mario’s jump height) can be slightly affected, though usually not enough to ruin the experience.

Performance: Unlocking 60FPS requires more power. If you're on a budget Android phone, you might see "slow motion" if the hardware can't keep up with the new target. Verdict: Is it worth it? Unlocking 60FPS in Super Mario 3D Land: A

Absolutely. Seeing Mario somersault through the Mushroom Kingdom at a solid 60FPS feels like a whole new game. If you have the hardware to push the extra frames, this is the definitive way to play. AI responses may include mistakes. Learn more

To run Super Mario 3D Land at 60FPS on a Nintendo 3DS or an emulator like Citra, you can use Action Replay (AR) codes created by the community. Note that these codes generally make the game run at double speed because the original game's physics are tied to its 30FPS cap. 60FPS Cheat Codes

The correct code depends on your game's region. You can find these and more in the 60FPS-AR-CHEATS-3DS GitHub repository. USA Version (0004000000054000)

[60 FPS] D3000000 15000000 2091689C 00000001 D2000000 00000000 Use code with caution. Copied to clipboard EUR Version (0004000000053F00)

[60 FPS Rev1] D3000000 15000000 20917E9C 00000001 D2000000 00000000 Use code with caution. Copied to clipboard JPN Version (0004000000054100)

[60 FPS] D3000000 15000000 2091769C 00000001 D2000000 00000000 Use code with caution. Copied to clipboard How to Install (Real 3DS)

To use these on a physical handheld, your console must have Luma3DS custom firmware installed.

Create a Cheat File: On your SD card, navigate to /luma/titles/[TitleID]/cheats.txt. Replace [TitleID] with the specific code for your region (e.g., 0004000000054000 for USA).

Add the Code: Paste the version-specific code from above into that text file and save. Enable the Cheat: Launch the game. Open the Rosalina menu (press L + Down + Select). Select Cheats and toggle the [60 FPS] option to "Enabled". Performance Note for Emulators Recommendation Play the original 30 FPS version

If you are using an emulator like Citra, you may not need a code if your goal is just high-speed gameplay. However, for a "native" 60FPS feel, users often pair these codes with Citra's "Limit Speed Percent" setting (set to 50%) to counteract the double-speed effect, though this can sometimes cause audio stuttering.

Are you running this on a physical 3DS console or an emulator like Citra?

Unlocking 60FPS in Super Mario 3D Land While Super Mario 3D Land

natively runs at 30FPS on the Nintendo 3DS, players can use specialized Action Replay (AR) codes to force the game to run at 60FPS. These codes are primarily used on modded 3DS hardware or through emulators like Citra. 60FPS Action Replay Codes by Region

These codes, often credited to developers like Hazerou and Reshiban, target the specific Title ID of each game version.

North America (USA) - Title ID: 0004000000054000Found in the Reshiban GitHub Repository, this code forces 60FPS but includes a toggle to hold the X button for the default 30FPS:

[60FPS (Hold X button for 30FPS)] D3000000 15000000 2091621C 00000001 DD000000 00000400 2091621C 00000002 D0000000 00000000 Use code with caution. Copied to clipboard

Europe (EUR) - Title ID: 0004000000053F00For European versions, use the code below provided by Reshiban for Revision 1:

[60FPS Rev1] D3000000 15000000 20917E9C 00000001 D2000000 00000000 Use code with caution. Copied to clipboard

Japan (JPN) - Title ID: 0004000000054100The Japanese version has varied codes for different revisions (Rev0, Rev1, Rev2) in the GitHub 60FPS-AR collection. How to Apply the Codes On Modded 3DS Hardware

Preparation: Ensure your 3DS is running Luma3DS firmware. Place a text file containing the codes in /cheats/.txt</code> or <code>/luma/titles/<Title ID>/cheats.txt</code>.</p> <p><strong>Activation</strong>: Launch the game and open the <strong>Rosalina menu</strong> by pressing <strong>L + D-Pad Down + Select</strong> simultaneously.</p> <p><strong>Selection</strong>: Navigate to "Cheats..." and press <strong>A</strong> to activate the 60FPS code. On Emulators (Citra/Lime3DS)</p> <p><strong>Add Cheat</strong>: Right-click the game in Citra and select "Cheats".</p> <p><strong>Input</strong>: Enter a name (e.g., "60FPS") and paste the relevant code for your game's region into the code section.</p> <p><strong>Performance Tips</strong>: Enabling <strong>V-Sync</strong> under "Emulation > Configure > Graphics" can help prevent the game from exceeding 60FPS on high-end PCs. Usage Notes</p> <p>Super Mario 3D Land for the Nintendo 3DS is a technical marvel that originally targeted a consistent 30 frames per second (FPS) to maintain its stereoscopic 3D effects and graphical fidelity. However, with the advent of hardware emulation and homebrew patches, enthusiasts have developed "60FPS codes" to double the frame rate, resulting in significantly smoother gameplay. The Impact of 60FPS on Gameplay</p> <p><strong>Reduced Input Lag:</strong> Actions like jumping or wall-kicking feel more responsive.</p> <p><strong>Visual Clarity:</strong> Motion blur is minimized during fast camera rotations.</p> <p><strong>Precision:</strong> Platforming sequences requiring tight timing become easier to execute.</p> <p><strong>Hardware Demand:</strong> Running at 60FPS requires significantly more processing power (often via the Citra emulator or a "New" Nintendo 3DS model). How the 60FPS Code Works</p> <p>Most 60FPS patches for 3DS games function by modifying the game’s internal frame limiter. In <em>Super Mario 3D Land</em>, the game logic is often tied to the frame rate. A proper 60FPS code must:</p> <p><strong>Unlock the Cap:</strong> Change the instruction that tells the GPU to wait for a V-sync signal every 30ms.</p> <p><strong>Adjust Game Speed:</strong> Ensure the game doesn't run at "double speed." Without a proper patch, doubling the frames often makes Mario move twice as fast.</p> <p><strong>Maintain Physics:</strong> Ensure gravity and momentum calculations remain consistent with the original 30FPS design. Implementation via Cheat Codes</p> <p>For users on Citra or hardware with Luma3DS, the "code" is typically a series of hexadecimal offsets applied to the game's memory. Common US Version Code (Example) <code>[60FPS]</code><code>0038FB20 E3A00001</code><code>0016B6F0 E3A00001</code></p> <p>💡 <strong>Note:</strong> These codes are version-specific (USA, EUR, JPN) and require the latest game updates to be installed for the memory offsets to align correctly. Technical Challenges</p> <p><strong>3D Mode Conflict:</strong> Enabling 60FPS often forces the console to disable stereoscopic 3D to save resources.</p> <p><strong>Battery Drain:</strong> On original hardware, the CPU must work twice as hard, leading to heat and faster battery depletion.</p> <p><strong>Stuttering:</strong> If the hardware cannot maintain a locked 60, the variable frame rate can cause "judder," which feels worse than a stable 30. If you’d like to try this yourself, let me know: Are you using an <strong>emulator (Citra)</strong> or <strong>real hardware</strong>? What is your game’s <strong>region</strong> (USA, Europe, etc.)?</p> <p>The following post provides the necessary codes and instructions to run <strong> Super Mario 3D Land</p> <p></strong> at 60 frames per second (60FPS). While the original hardware runs the game at 30FPS, these codes allow for a significantly smoother experience on emulators like Citra or <a href="https://lime3ds.github.io/">Lime3DS</a>. Super Mario 3D Land 60FPS Codes</p> <p>These codes are <strong>Action Replay (AR)</strong> cheats. They vary depending on your game's region (USA, EUR, JPN). USA Version <strong>ID:</strong> <code>0004000000054000</code></p> <p><code>[60FPS] D3000000 15000000 2091621C 00000001 D2000000 00000000 [60FPS (Hold X button for 30FPS)] D3000000 15000000 2091621C 00000001 DD000000 00000400 2091621C 00000002 D0000000 00000000 </code> Use code with caution. Copied to clipboard EUR (Europe) Version <strong>ID:</strong> <code>0004000000053F00</code></p> <p><code>[60FPS] D3000000 15000000 2091689C 00000001 D2000000 00000000 </code> Use code with caution. Copied to clipboard JPN (Japan) Version <strong>ID:</strong> <code>0004000000054100</code></p> <p><code>[60FPS] D3000000 15000000 2091619C 00000001 D2000000 00000000 </code> Use code with caution. Copied to clipboard 🛠️ How to Apply the Code</p> <p>If you are using an emulator like Citra, follow these steps:</p> <p><strong>Open Citra</strong>: Right-click on <strong>Super Mario 3D Land</strong> in your games list. <strong>Select Cheats</strong>: Click on "Cheats" from the context menu. <strong>Add New Cheat</strong>: Click "Add Cheat."</p> <p><strong>Enter Data</strong>: Paste the code block (including the name in brackets) into the "Cheat Code" box.</p> <p><strong>Save & Enable</strong>: Hit "Save" and ensure the checkbox next to the code is checked.</p> <p><strong>Restart Game</strong>: The game must be restarted for the frame rate change to take effect.</p> <p>💡 <strong>Performance Tip</strong>: Running at 60FPS requires double the processing power for the game's logic. If your game feels like it is running in "slow motion," your hardware may not be fast enough to maintain the 60FPS target. Ensure "Limit Speed Percent" is set to 100% in your emulator's graphics settings.</p> <p>Super Mario 3D Land at 60 frames per second, you need specific Action Replay (AR) codes that bypass the game's internal 30 FPS cap. These codes vary based on your game's region (USA, EUR, or CHN). 60 FPS Action Replay Codes Depending on your version, use one of the following codes: D3000000 15000000 2091621C 00000001 D2000000 00000000 USA Cheat File D3000000 15000000 2091689C 00000001 D2000000 00000000 EUR Cheat File D3000000 15000000 209AEFA4 00000000 D2000000 00000000 CHN Cheat File How to Apply the Codes</p> <p>You can use these codes on actual 3DS hardware or through emulators. On 3DS Hardware (Luma3DS / CTRPF) Preparation : Download the cheat file for your region. File Placement : Save it to sd:/cheats/<TitleID>.txt 0004000000054000.txt 0004000000053F00.txt 0004000000089F00.txt Activation Rosalina Menu ) and enable the Plugin Loader Launch the game and press to open the CTRPF menu Navigate to ActionReplay , check the option, and resume play. On Citra / Lime3DS Emulators Right-click the game in your library and select and paste the code corresponding to your game region.</p> <p>Ensure the "Enabled" box is checked before launching the game.</p> <p>: Running at 60 FPS requires significant processing power; if your device struggles, try disabling Async GPU emulation in the graphics settings to stabilize performance.</p> <p>Unlock Smooth Gameplay: <u>Super Mario 3D Land</u> 60FPS Codes and Guide</p> <p><u>Super Mario 3D Land</u> is a masterpiece of handheld platforming, but its native <strong>30FPS</strong> cap can feel a bit sluggish by modern standards. While the game was designed for the original 3DS hardware, fans have developed <strong>60FPS codes</strong> and patches that transform the experience, making the platforming feel much more responsive and fluid.</p> <p>Whether you are playing on original hardware or a PC via the <a href="https://citra-emu.org/">Citra Emulator</a>, here is everything you need to know about the <strong>Super Mario 3D Land 60FPS code</strong>. <strong>Super Mario 3D Land 60FPS Cheat Codes</strong></p> <p>The following codes are designed for the standard <strong>Action Replay (AR)</strong> or <strong>Gateway</strong> format. You must use the code that matches your game’s specific region. <strong>USA Version (Title ID: 0004000000054000)</strong></p> <p>This code forces the game to run at 60FPS on compatible hardware or emulators.</p> <p><code>[60FPS] D3000000 15000000 2091621C 00000001 D2000000 00000000 </code> Use code with caution.</p> <p><strong>Alternate (Hold X for 30FPS):</strong><code>D3000000 15000000 2091621C 00000001 DD000000 00000400 2091621C 00000002 D0000000 00000000</code> <strong>EUR Version (Title ID: 0004000000053F00)</strong> For European copies of the game:</p> <p>To run <strong><u>Super Mario 3D Land</u></strong> at 60FPS, you need to use specific <strong>Action Replay (AR) cheat codes</strong> within an emulator like <strong>Citra</strong> or on a modded 3DS console. While the original game is locked at 30FPS to maintain performance on the 3DS hardware, these community-created codes unlock the frame rate for a much smoother experience. <strong>Super Mario 3D Land 60FPS Cheat Codes</strong></p> <p>Because different regions of the game have different internal IDs, you must use the code that matches your specific version (USA, EUR, JPN, etc.). <strong>USA Version (Title ID: 0004000000054000)</strong></p> <p>This code from the <a href="https://github.com/Reshiban/60FPS-AR-CHEATS-3DS/blob/master/Cheats/Super%20Mario%203D%20Land%20(USA)/0004000000054000.txt">60FPS-AR-CHEATS-3DS GitHub</a> unlocks 60FPS and includes a toggle:</p> <p><span class="lObrHb RVppL" data-wiz-attrbind="class=xRp27_9/TWRqUd"> </span><span tabindex="-1" class="zg2IJb"></span> <span style="display:none;" data-key="aimhl" data-value="" data-animation-skip jsaction="" jscontroller="gHKH2d" data-sfc-root='c' jsuid="xRp27_h" data-sfc-cb=""></span><span data-subtree="aimfl">For </span><strong class="Yjhzub" jsaction="" jscontroller="zYmgkd" data-sfc-root='c' jsuid="xRp27_i" data-sfc-cb=""><span class="T286Pc" data-sfc-cp jsaction="" jscontroller="fly6D" data-sfc-root='c' jsuid="xRp27_j" data-sfc-cb=""> <span><a id="WAPhadGyJ5GowPAPt9WiuAQ_1" class="FCWwCb bqYA2d" tabindex="0" role="button" jsuid="xRp27_l" jsaction="click:&xRp27_k|H28QNb" data-ved="2ahUKEwjRvr3q2vKTAxURFBAIHbeqCEcQ3egRegYIAQgDEAI" href="/search?q=super+mario+3d+land&kgmid=/m/0gg5s_k&sa=X&ved=2ahUKEwjRvr3q2vKTAxURFBAIHbeqCEcQ3egRegYIAQgDEAI">Super Mario 3D Land</a></span> </span></strong>, 60FPS can be achieved using <mark class="HxTRcb" jsaction="" jscontroller="DfH0l" data-sfc-root='c' jsuid="xRp27_m" data-sfc-cb=""><strong class="Yjhzub" jsaction="" jscontroller="zYmgkd" data-sfc-root='c' jsuid="xRp27_n" data-sfc-cb="">Action Replay (AR) codes</strong> on a modded Nintendo 3DS or via the <span jsuid="xRp27_o" data-sfc-cp jsaction="mouseenter:&xRp27_o|WOQqYb;mouseleave:&xRp27_o|Tx5Rb;focusin:&xRp27_o|mrwrPd;" jscontroller="KMhGd" data-sfc-root='c' data-sfc-cb=""><a class="H23r4e" target="_blank" rel="noopener" aria-label="undefined" data-hveid="CAEIAxAE" href="https://www.youtube.com/watch?v=HasS9SGCiWM" ping="/url?sa=t&source=web&rct=j&url=https://www.youtube.com/watch?v%3DHasS9SGCiWM&ved=2ahUKEwjRvr3q2vKTAxURFBAIHbeqCEcQy_kOegYIAQgDEAQ&opi=89978449">Citra Emulator</a></span></mark>. While the original game targets 30FPS, these community-developed codes force the engine to run at double the frame rate.<span jsuid="xRp27_p" class="uJ19be notranslate" jsaction="rcuQ6b:&xRp27_p|npT2md" data-wiz-attrbind="class=xRp27_p/R4Tih" jscontroller="udAs2b" data-sfc-root='c' data-wiz-uids="xRp27_q,xRp27_r" data-sfc-cb=""><span class="vKEkVd" data-animation-atomic data-wiz-attrbind="class=xRp27_p/TKHnVd"><span aria-hidden="true"> </span></span></span> <strong class="Yjhzub" jsaction="" jscontroller="zYmgkd" data-sfc-root='c' jsuid="xRp27_y" data-sfc-cb="">60FPS Cheat Codes by Region</strong><span jsuid="xRp27_z" class="txxDge notranslate" jsaction="rcuQ6b:&xRp27_z|npT2md" data-wiz-attrbind="class=xRp27_z/R4Tih" jscontroller="udAs2b" data-sfc-root='c' data-wiz-uids="xRp27_10,xRp27_11" data-sfc-cb=""><span class="vKEkVd" data-animation-atomic data-wiz-attrbind="class=xRp27_z/TKHnVd"><span aria-hidden="true"> </span></span></span></p> <p>Use the code corresponding to your game's region. These codes are typically used with <strong class="Yjhzub" jsaction="" jscontroller="zYmgkd" data-sfc-root='c' jsuid="xRp27_13" data-sfc-cb="">Luma3DS</strong> (Rosalina Menu) or the <strong class="Yjhzub" jsaction="" jscontroller="zYmgkd" data-sfc-root='c' jsuid="xRp27_14" data-sfc-cb="">CTRPluginFramework</strong>.<span jsuid="xRp27_15" class="uJ19be notranslate" jsaction="rcuQ6b:&xRp27_15|npT2md" data-wiz-attrbind="class=xRp27_15/R4Tih" jscontroller="udAs2b" data-sfc-root='c' data-wiz-uids="xRp27_16,xRp27_17" data-sfc-cb=""><span class="vKEkVd" data-animation-atomic data-wiz-attrbind="class=xRp27_15/TKHnVd"><span aria-hidden="true"> </span></span></span> <span class="T286Pc" data-sfc-cp jsaction="" jscontroller="fly6D" data-sfc-root='c' jsuid="xRp27_1c" data-sfc-cb=""><strong class="Yjhzub" jsaction="" jscontroller="zYmgkd" data-sfc-root='c' jsuid="xRp27_1d" data-sfc-cb="">USA Region</strong> (Title ID: <code dir="ltr" class="KDcb0c" jsaction="" jscontroller="hNviFe" data-sfc-root='c' jsuid="xRp27_1e" data-sfc-cb="">0004000000054000</code>)</span></p> <p><code jsuid="xRp27_1h"><span class="undefined">[60FPS] D3000000 15000000 2091621C 00000001 D2000000 00000000 </span></code> Use code with caution. <span jsuid="xRp27_1g" jsaction="action:&xRp27_1f|VTVhdd" data-ved="2ahUKEwjRvr3q2vKTAxURFBAIHbeqCEcQopQPegYIAQgGEAI"> <span class="MMvswb"><span class="OLCwg"></span></span> Copied to clipboard <span class="T286Pc" data-sfc-cp jsaction="" jscontroller="fly6D" data-sfc-root='c' jsuid="xRp27_1o" data-sfc-cb=""><em class="eujQNb" jsaction="" jscontroller="yHWXO" data-sfc-root='c' jsuid="xRp27_1p" data-sfc-cb="">Source: <span jsuid="xRp27_1q" data-sfc-cp jsaction="mouseenter:&xRp27_1q|WOQqYb;mouseleave:&xRp27_1q|Tx5Rb;focusin:&xRp27_1q|mrwrPd;" jscontroller="KMhGd" data-sfc-root='c' data-sfc-cb=""><a class="H23r4e" target="_blank" rel="noopener" aria-label="undefined" data-hveid="CAEIBhAE" href="https://github.com/Reshiban/60FPS-AR-CHEATS-3DS/blob/master/Cheats/Super%20Mario%203D%20Land%20(USA)/0004000000054000.txt" ping="/url?sa=t&source=web&rct=j&url=https://github.com/Reshiban/60FPS-AR-CHEATS-3DS/blob/master/Cheats/Super%2520Mario%25203D%2520Land%2520(USA)/0004000000054000.txt&ved=2ahUKEwjRvr3q2vKTAxURFBAIHbeqCEcQy_kOegYIAQgGEAQ&opi=89978449">Reshiban GitHub (USA)</a></span></em></span> <span class="T286Pc" data-sfc-cp jsaction="" jscontroller="fly6D" data-sfc-root='c' jsuid="xRp27_1s" data-sfc-cb=""><strong class="Yjhzub" jsaction="" jscontroller="zYmgkd" data-sfc-root='c' jsuid="xRp27_1t" data-sfc-cb="">EUR Region</strong> (Title ID: <code dir="ltr" class="KDcb0c" jsaction="" jscontroller="hNviFe" data-sfc-root='c' jsuid="xRp27_1u" data-sfc-cb="">0004000000053F00</code>)</span></p> <p><code jsuid="xRp27_1x"><span class="undefined">[60FPS Rev1] D3000000 15000000 20917E9C 00000001 D2000000 00000000 </span></code> Use code with caution. <span jsuid="xRp27_1w" jsaction="action:&xRp27_1v|VTVhdd" data-ved="2ahUKEwjRvr3q2vKTAxURFBAIHbeqCEcQopQPegYIAQgGEAc"> <span class="MMvswb"><span class="OLCwg"></span></span> Copied to clipboard <span class="T286Pc" data-sfc-cp jsaction="" jscontroller="fly6D" data-sfc-root='c' jsuid="xRp27_24" data-sfc-cb=""><em class="eujQNb" jsaction="" jscontroller="yHWXO" data-sfc-root='c' jsuid="xRp27_25" data-sfc-cb="">Source: <span jsuid="xRp27_26" data-sfc-cp jsaction="mouseenter:&xRp27_26|WOQqYb;mouseleave:&xRp27_26|Tx5Rb;focusin:&xRp27_26|mrwrPd;" jscontroller="KMhGd" data-sfc-root='c' data-sfc-cb=""><a class="H23r4e" target="_blank" rel="noopener" aria-label="undefined" data-hveid="CAEIBhAJ" href="https://github.com/Reshiban/60FPS-AR-CHEATS-3DS/blob/master/Cheats/Super%20Mario%203D%20Land%20(EUR)/0004000000053F00.txt" ping="/url?sa=t&source=web&rct=j&url=https://github.com/Reshiban/60FPS-AR-CHEATS-3DS/blob/master/Cheats/Super%2520Mario%25203D%2520Land%2520(EUR)/0004000000053F00.txt&ved=2ahUKEwjRvr3q2vKTAxURFBAIHbeqCEcQy_kOegYIAQgGEAk&opi=89978449">Reshiban GitHub (EUR)</a></span></em></span> <span class="T286Pc" data-sfc-cp jsaction="" jscontroller="fly6D" data-sfc-root='c' jsuid="xRp27_28" data-sfc-cb=""><strong class="Yjhzub" jsaction="" jscontroller="zYmgkd" data-sfc-root='c' jsuid="xRp27_29" data-sfc-cb="">JPN Region</strong> (Title ID: <code dir="ltr" class="KDcb0c" jsaction="" jscontroller="hNviFe" data-sfc-root='c' jsuid="xRp27_2a" data-sfc-cb="">0004000000054100</code>)</span></p> <p><code jsuid="xRp27_2d"><span class="undefined">[60FPS Rev1] D3000000 15000000 2092C91C 00000000 D2000000 00000000 </span></code> Use code with caution. <span jsuid="xRp27_2c" jsaction="action:&xRp27_2b|VTVhdd" data-ved="2ahUKEwjRvr3q2vKTAxURFBAIHbeqCEcQopQPegYIAQgGEAw"> <span class="MMvswb"><span class="OLCwg"></span></span> Copied to clipboard <span class="T286Pc" data-sfc-cp jsaction="" jscontroller="fly6D" data-sfc-root='c' jsuid="xRp27_2k" data-sfc-cb=""><em class="eujQNb" jsaction="" jscontroller="yHWXO" data-sfc-root='c' jsuid="xRp27_2l" data-sfc-cb="">Source: <span jsuid="xRp27_2m" data-sfc-cp jsaction="mouseenter:&xRp27_2m|WOQqYb;mouseleave:&xRp27_2m|Tx5Rb;focusin:&xRp27_2m|mrwrPd;" jscontroller="KMhGd" data-sfc-root='c' data-sfc-cb=""><a class="H23r4e" target="_blank" rel="noopener" aria-label="undefined" data-hveid="CAEIBhAO" href="https://github.com/Reshiban/60FPS-AR-CHEATS-3DS/blob/master/Cheats/Super%20Mario%203D%20Land%20(JPN)/0004000000054100.txt" ping="/url?sa=t&source=web&rct=j&url=https://github.com/Reshiban/60FPS-AR-CHEATS-3DS/blob/master/Cheats/Super%2520Mario%25203D%2520Land%2520(JPN)/0004000000054100.txt&ved=2ahUKEwjRvr3q2vKTAxURFBAIHbeqCEcQy_kOegYIAQgGEA4&opi=89978449">Reshiban GitHub (JPN)</a></span></em></span><span jsuid="xRp27_2n" class="uJ19be notranslate" jsaction="rcuQ6b:&xRp27_2n|npT2md" data-wiz-attrbind="class=xRp27_2n/R4Tih" jscontroller="udAs2b" data-sfc-root='c' data-wiz-uids="xRp27_2o,xRp27_2p" data-sfc-cb=""><span class="vKEkVd" data-animation-atomic data-wiz-attrbind="class=xRp27_2n/TKHnVd"><span aria-hidden="true"> </span></span></span> <strong class="Yjhzub" jsaction="" jscontroller="zYmgkd" data-sfc-root='c' jsuid="xRp27_2w" data-sfc-cb="">How to Install on 3DS Hardware</strong><span jsuid="xRp27_2x" class="txxDge notranslate" jsaction="rcuQ6b:&xRp27_2x|npT2md" data-wiz-attrbind="class=xRp27_2x/R4Tih" jscontroller="udAs2b" data-sfc-root='c' data-wiz-uids="xRp27_2y,xRp27_2z" data-sfc-cb=""><span class="vKEkVd" data-animation-atomic data-wiz-attrbind="class=xRp27_2x/TKHnVd"><span aria-hidden="true"> </span></span></span></p> <p><span class="T286Pc" data-sfc-cp jsaction="" jscontroller="fly6D" data-sfc-root='c' jsuid="xRp27_32" data-sfc-cb=""><strong class="Yjhzub" jsaction="" jscontroller="zYmgkd" data-sfc-root='c' jsuid="xRp27_33" data-sfc-cb="">Prepare Files</strong>: Create a <code dir="ltr" class="KDcb0c" jsaction="" jscontroller="hNviFe" data-sfc-root='c' jsuid="xRp27_34" data-sfc-cb="">.txt</code> file named after the <strong class="Yjhzub" jsaction="" jscontroller="zYmgkd" data-sfc-root='c' jsuid="xRp27_35" data-sfc-cb="">Title ID</strong> (e.g., <code dir="ltr" class="KDcb0c" jsaction="" jscontroller="hNviFe" data-sfc-root='c' jsuid="xRp27_36" data-sfc-cb="">0004000000054000.txt</code>).</span></p> <p><span class="T286Pc" data-sfc-cp jsaction="" jscontroller="fly6D" data-sfc-root='c' jsuid="xRp27_38" data-sfc-cb=""><strong class="Yjhzub" jsaction="" jscontroller="zYmgkd" data-sfc-root='c' jsuid="xRp27_39" data-sfc-cb="">SD Placement</strong>: Place the file in <code dir="ltr" class="KDcb0c" jsaction="" jscontroller="hNviFe" data-sfc-root='c' jsuid="xRp27_3a" data-sfc-cb="">sd:/cheats/</code> on your 3DS SD card.</span></p> <p><span class="T286Pc" data-sfc-cp jsaction="" jscontroller="fly6D" data-sfc-root='c' jsuid="xRp27_3c" data-sfc-cb=""><strong class="Yjhzub" jsaction="" jscontroller="zYmgkd" data-sfc-root='c' jsuid="xRp27_3d" data-sfc-cb="">Enable Plugin</strong>: Boot the console, open the <strong class="Yjhzub" jsaction="" jscontroller="zYmgkd" data-sfc-root='c' jsuid="xRp27_3e" data-sfc-cb="">Rosalina Menu</strong> (L + Down + Select), and set <strong class="Yjhzub" jsaction="" jscontroller="zYmgkd" data-sfc-root='c' jsuid="xRp27_3f" data-sfc-cb="">Plugin Loader</strong> to "Enabled".</span></p> <p><span class="T286Pc" data-sfc-cp jsaction="" jscontroller="fly6D" data-sfc-root='c' jsuid="xRp27_3h" data-sfc-cb=""><strong class="Yjhzub" jsaction="" jscontroller="zYmgkd" data-sfc-root='c' jsuid="xRp27_3i" data-sfc-cb="">Activate</strong>: Launch the game, open the cheat menu (usually Select), and toggle the <strong class="Yjhzub" jsaction="" jscontroller="zYmgkd" data-sfc-root='c' jsuid="xRp27_3j" data-sfc-cb="">60FPS</strong> cheat.</span><span jsuid="xRp27_3k" class="uJ19be notranslate" jsaction="rcuQ6b:&xRp27_3k|npT2md" data-wiz-attrbind="class=xRp27_3k/R4Tih" jscontroller="udAs2b" data-sfc-root='c' data-wiz-uids="xRp27_3l,xRp27_3m" data-sfc-cb=""><span class="vKEkVd" data-animation-atomic data-wiz-attrbind="class=xRp27_3k/TKHnVd"><span aria-hidden="true"> </span></span></span> <strong class="Yjhzub" jsaction="" jscontroller="zYmgkd" data-sfc-root='c' jsuid="xRp27_3s" data-sfc-cb="">Citra Emulator Setup</strong><span jsuid="xRp27_3t" class="txxDge notranslate" jsaction="rcuQ6b:&xRp27_3t|npT2md" data-wiz-attrbind="class=xRp27_3t/R4Tih" jscontroller="udAs2b" data-sfc-root='c' data-wiz-uids="xRp27_3u,xRp27_3v" data-sfc-cb=""><span class="vKEkVd" data-animation-atomic data-wiz-attrbind="class=xRp27_3t/TKHnVd"><span aria-hidden="true"> </span></span></span> <a class="NDNGvf" target='_blank' aria-label="Super Mario 3d Land 60fps Code. Opens in new tab." rel="noopener" data-ved="2ahUKEwjRvr3q2vKTAxURFBAIHbeqCEcQqYcPegYIAQgKEAM" href="http://3.25.54.138/super-mario-3d-land-60fps-code" ping="/url?sa=t&source=web&rct=j&url=http://3.25.54.138/super-mario-3d-land-60fps-code&ved=2ahUKEwjRvr3q2vKTAxURFBAIHbeqCEcQqYcPegYIAQgKEAM&opi=89978449"></a> <span>Super Mario 3d Land 60fps Code</span></p> <p>There’s an interesting story behind that search.</p> <p><em>Super Mario 3D Land</em> was released in 2011 for the Nintendo 3DS, a console whose top screen ran at 400×240 resolution with a <strong>30 fps target</strong> for most games — including this one. The hardware simply wasn’t designed for 60 fps in a full 3D Mario game.</p> <p>However, in the emulation community (especially on <strong>Citra</strong>), users discovered that by removing the 3DS’s original frame pacing limits and using <strong>cheat codes</strong> or <strong>patches</strong>, you could force the game logic to render at 60 fps. The code typically modifies the game’s internal timing functions, essentially telling the engine: “Update twice as fast.”</p> <p>The “story” became a quest among modders to get that buttery-smooth movement without breaking physics or timers. Some codes succeeded, but they often caused glitches — like sped-up music, double-speed animations, or collision issues — because Mario’s jump arcs and enemy AI were tied to the original frame rate.</p> <p>Over time, improved codes (and later <strong>Citra’s own 60 fps cheat database</strong>) made it more stable, giving players a glimpse of what a hypothetical <em>Super Mario 3D Land HD</em> could feel like — smoother than even <em>Super Mario 3D World</em> on Wii U (which ran at 60 fps natively).</p> <p>If you’re looking for the actual code, it varies by region/game version. Example (USA v1.0):</p> <pre><code>[60 FPS v1.0] 58000000 03FC2E8 ... </code></pre> <p>But applying it on real hardware is impossible — it only works via emulation.</p> <p>Super Mario 3D Land natively runs at on Nintendo 3DS hardware, you can use cheat codes to force it to when playing on an emulator like or on a modded console. Because these are Action Replay (AR)</p> <p>style codes, the exact text depends on your game's region and version. Below are the most common versions of the 60 FPS code: USA Version (v1.0)</p> <p>[60FPS] D3000000 15000000 2091621C 00000001 D2000000 00000000 Use code with caution. Copied to clipboard</p> <p>: Some versions of this code include a "toggle" where holding returns the game to 30 FPS if it is running too fast. Europe / EUR Version (Rev1)</p> <p>[60FPS Rev1] D3000000 15000000 20917E9C 00000001 D2000000 00000000 Use code with caution. Copied to clipboard Alternate EUR Version</p> <p>: If the above does not work, try replacing the second line with 2091689C 00000001 China / CHN Version (v1.0)</p> <p>[Default 60FPS v1.0] D3000000 15000000 209AEFA4 00000002 D2000000 00000000 Use code with caution. Copied to clipboard Important Usage Tips Game Speed</p> <p>: In many cases, forcing 60 FPS in this specific game may cause it to run at double speed because the game's physics are tied to the frame rate. Citra Compatibility : Ensure you are using a modern build of or its forks (like ) for the best performance. Installation : In Citra, right-click the game, select , and paste the code for your specific region. infinite time to go along with the frame rate patch?</p> <p>Super Mario 3D Land , a 60FPS code typically aims to double the game's standard 30FPS cap for a smoother visual experience. While standard 60FPS codes are available on platforms like GitHub (USA/EUR)</p> <p>, many of them cause the game to run at double speed because the game's logic is tied to the frame rate. Featured "Smart-Switch" 60FPS Code A useful feature to add to a 60FPS code is a hotkey-based toggle</p> <p>(e.g., "Hold X for 30FPS"). This allows you to play the majority of the game in smooth 60FPS while quickly switching back to 30FPS for precise platforming or cutscenes that might break at higher speeds. Code for USA Version (Title ID: 0004000000054000):</p> <p>[60FPS (Hold X for 30FPS)] D3000000 15000000 2091621C 00000001 DD000000 00000400 2091621C 00000002 D0000000 00000000 Use code with caution. Copied to clipboard (Credit to for the original implementation) Implementation Steps Check your Region : Ensure the Title ID matches your game version (e.g., 0004000000053F00 for Europe). Use Luma3DS/Rosalina : Access the Rosalina menu in-game by pressing L + Down + Select to enable the cheat from your SD card's Stability Note</p> <p>: On original hardware, 60FPS codes can be taxing. This feature is often best utilized on a New Nintendo 3DS with "Clock + L2" enabled or on emulators like for a stable 60FPS experience.</p> <hr> <h3>The "Cheat Code" Method (Emulator Specific)</h3> <p>On the <strong>Citra emulator</strong>, users have developed workarounds. While there is no universal 60fps code that works like a light switch, there is a popular configuration trick using the "Speed Limit" option. By setting the emulator’s speed limit to 200% but locking the game's internal logic, you can sometimes achieve 60fps rendering. However, this often breaks audio synchronization.</p> <p>One of the most famous cheat attempts involved using a <code>cheat.txt</code> file with the following (now deprecated) lines:</p> <p><code>[60 FPS (Experimental)]</code> <code>1A2B3C4D 12345678</code></p> <p><em>Note: Actual functional codes vary wildly based on Citra version and region (USA/EUR/JPN) of the ROM. Most of these codes are broken as of the Lime3DS/PabloMK7 forks.</em></p> <h3>Step 1: Locate your game directory</h3> <p>Open your emulator (Citra or Lime3DS). Right-click on <em>Super Mario 3D Land</em> and select <strong>"Open Mods Location"</strong> or <strong>"Open Transferable Pipeline Cache"</strong> depending on your version.</p> <h3>🎮 Real 3DS (Luma3DS code.ips)</h3> <p>For region <strong>USA v1.0</strong> (<code>0004000000054000</code>):</p> <p><strong>Code</strong> (paste into <code>cheats.txt</code> and convert to <code>code.ips</code>):</p> <pre><code>[60 FPS v1.0] 0045D764 E1A00000 0045DB64 00000001 0045DCAC E1A00000 </code></pre> <p><strong>Steps</strong>:</p> <ol> <li>Create <code>cheats.txt</code> in <code>/luma/titles/0004000000054000/</code></li> <li>Add the code above.</li> <li>Boot with <strong>Select</strong> → enable <strong>Enable game patching</strong>.</li> <li>Note: Real hardware may struggle to maintain stable 60fps (overclock New 3DS to 804MHz).</li> </ol> <hr> <h3>5. Known Issues and Limitations</h3> <p>Applying a 60 FPS code to <em>Super Mario 3D Land</em> usually results in the following technical defects:</p> <ol> <li><strong>Physics Desynchronization:</strong> As noted, the game's physics are frame-dependent. Doubling the FPS without patching the physics engine causes Mario to slide, jump incorrect heights, or fall through geometry.</li> <li><strong>Animation Glitches:</strong> Character animations may skip frames or loop incorrectly.</li> <li><strong>Cutscene Desync:</strong> In-game cutscenes rely on specific timings. Running at 60 FPS often causes audio to desynchronize from the visuals or triggers script errors.</li> <li><strong>Hardware Strain:</strong> On original 3DS (Old 3DS/2DS) models, forcing the GPU to render twice the frames can cause significant lag, defeating the purpose of the patch. It is more viable on the "New 3DS" line or high-end PCs running Citra.</li> </ol>