Sm64config.txt Fixed Now
I’d be happy to help review sm64config.txt — but I need a little more context to give you a detailed, accurate review.
Could you please clarify which version or mod of Super Mario 64 this file belongs to? For example:
- PC port (sm64pc/sm64ex)
- sm64coopdx / Co-op Deluxe
- Render96
- SM64 Editor or SM64 ROM hack / builder
- Console emulator config (like for Virtual Console or N64 emulators)
In the meantime, here’s a generic framework for reviewing an sm64config.txt file: sm64config.txt
4. Differences Across Ports / Forks
| Fork | Unique sm64config.txt Keys | Notes |
|------|----------------------------|-------|
| sm64ex | skip_intro, force_30_fps, camera_mode | Most common version. |
| Render96 | model_pack, high_res_textures, dynamic_lights | Adds HD model loading options. |
| sm64ex-coop | coop_server_port, nickname, network_debug | Multiplayer networking settings. |
| SM64Plus | custom_models, post_processing, bloom | Enhanced graphics mod options. |
| sm64pc (original) | audio_backend, texture_filtering | Simpler set. |
⚠️ Not all keys work in every fork. Using unsupported keys may cause the game to ignore them (not crash). I’d be happy to help review sm64config
Format
Each line is a key-value pair, separated by an equals sign =.
Empty lines and lines starting with # are ignored (comments).
Key bindings are sometimes stored here or in separate input config.
1. Overview
File Name: sm64config.txt
Location: Root directory of the game (next to the executable, e.g., sm64.us.f3dex2e.exe)
Purpose: Stores user-editable configuration settings for the game engine, including graphics, audio, input, camera, and compatibility options.
Format: Plain text, using a key = value syntax (similar to INI files). Comments are typically denoted by #.
Origin: Introduced by the sm64pc port (based on the 2020 decompilation of Super Mario 64). Later used in forks like sm64ex, sm64ex-coop, Render96, SM64Plus, and others. PC port (sm64pc/sm64ex) sm64coopdx / Co-op Deluxe Render96
Example use-cases
- Shareable configs: include only changed keys to make a compact share file.
- Version control: track sm64config.txt in a private repo to replicate settings across machines.
- Performance tuning: lower resolution, disable filters, enable vsync to stabilize framerate.
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camera_mode = 0 # 0 = Classic, 1 = Modern (Mario 64 DS style) enable_blj = 1 # Backwards Long Jump (speedrun trick) free_camera = 0 analog_camera = 1 rom_hack_compatibility = 0