Resident+evil+6+save+game+location+non+steam Upd
Finding the save game location for a non-Steam version of Resident Evil 6
can be tricky because the path depends on which "Steam Emulator" or specific crack was used to run the game. While the official Steam version uses the
folder, non-Steam versions redirect these files to public or hidden system folders to mimic Steam's behavior. Common Non-Steam Save Locations
Depending on the version or repack you are using, check these specific paths: CODEX / RUNE / REVOLT Versions : These are often found in the Public Documents folder. C:\Users\Public\Documents\Steam\CODEX\221040\remote (or replace Goldberg SteamEmu
: This emulator typically stores data in the AppData folder. %AppData%\Roaming\Goldberg SteamEmu Saves\221040\remote EMPRESS Versions
: Some specific cracks use a direct folder under Public Documents. C:\Users\Public\Documents\EMPRESS\221040 Local AppData : A common fallback for older or different cracks. %LocalAppData%\Capcom\Resident Evil 6 How to Identify Your Save File
: For Resident Evil 6, the unique Steam ID number used in folder paths is The File Name : The actual save data is usually a file named savedata.bin Important Notes for Users Hidden Folders : If you cannot see the folder, you must enable "Show hidden files, folders, and drives" in your Windows File Explorer settings. SteamID Compatibility
: Save files are often tied to a specific "SteamID" generated by the emulator. If you are moving a save from one version to another (e.g., from a FitGirl repack to a different crack), the game might report the data as "corrupted" because the IDs do not match. Backup Recommendation : Always copy your savedata.bin resident+evil+6+save+game+location+non+steam
to a safe location before attempting to replace it with a 100% save file or a backup. hex-editing a save file to make it compatible with a different SteamID?
Finding the save game location for a non-Steam (cracked or repacked) version of Resident Evil 6 can be tricky because different "scene groups" use different emulators. Instead of the standard Steam path, these versions usually tuck your progress away in hidden system folders or within the game's installation directory.
Here is a breakdown of the most common locations for non-Steam versions: Common Non-Steam Save Paths
Depending on which "repack" or crack you are using, check these specific folders:
RELOADED / nosTEAM:C:\ProgramData\Steam\RLD! or C:\ProgramData\Steam\nosTEAM\221040\
3DM:C:\ProgramData\Steam\3DMGAME\221040\storage or C:\Documents and Settings\All User\Application Data\Steam\3DMGAME Dodi Repack / Goldberg Emulator:
Check C:\Users\ Finding the save game location for a non-Steam
Pro Tip: If you can't find it, look for a file named uplay_r2.ini in your main game folder. Open it with Notepad and look for SaveType. If SaveType=1, the saves are located directly inside your game installation folder. Codex:C:\Users\Public\Documents\Steam\CODEX\221040\ How to Find Hidden Folders
Many of these paths (like ProgramData or AppData) are hidden by default in Windows. Open File Explorer. Click the View tab at the top. Check the box for Hidden items. The "Search" Method
If none of the above work, you can search for the specific save file name:
Search your C: drive for a file named savedata.bin. This is the universal name for Resident Evil 6 save data. Important Note on Save Swapping
If you are trying to move a save from a pirated version to a legitimate Steam version (or vice-versa), simply moving the file often won't work. Resident Evil 6 saves are locked to a specific SteamID. To make them compatible, you typically need to use a Hex Editor to copy your unique ID from a "fresh" save into the one you want to use.
To see the exact folder structure and how to modify the save data.bin file using hex editing: 3m
2. Codex / PLAZA Release
Later cracks (2016–2019) often used CODEX emulation. you must enable "Show hidden files
Full path:
C:\Users\[YourUserName]\AppData\Roaming\Steam\CODEX\221040\remote\
or
C:\Users\[YourUserName]\Documents\Steam\CODEX\221040\remote\
221040is another Steam App ID (RE6’s alternate ID).- This folder contains
savedata.binand sometimesconfig.ini.
💡 Note: The
AppDatafolder is hidden by default. To show it: Open File Explorer → View → Check "Hidden items".
Q: Why doesn't the non-Steam version use Program Files or the installation folder?
A: Modern Windows security (UAC) prevents games from writing save data inside C:\Program Files. All games now write user data to AppData (GFWL) or Documents (Capcom standard).
Quick Tip
Do a file search in your game’s main folder for *.bin or savedata*. The save file is typically about 100–200 KB.
Important: If you later buy the Steam version, save files from cracked copies are not compatible without conversion tools (and even then, often fail due to different encryption/user IDs).