Reshade Rtgi 0361 Extra Quality

This version is part of the qUINT suite by Marty McFly (Pascal Gilcher). It is a screen-space ray-traced global illumination injector that adds realistic light bouncing to games that do not natively support ray tracing.


Practical tuning examples

Key configuration tweaks (to balance quality vs performance)

4. Recommended Settings for Extra Quality (v0.361)

In the ReShade in-game menu, under RTGI.fx:

Benchmarks: Performance Cost

How heavy is 0361 Extra Quality compared to standard RTGI? Testing was done on an RTX 3060 at 1440p in Red Dead Redemption 2.

| Setting | FPS (Avg) | Visual Noise | | :--- | :--- | :--- | | No ReShade | 75 FPS | N/A | | RTGI 0361 (Standard) | 62 FPS | Moderate grain | | RTGI 0361 Extra Quality | 51 FPS | Almost zero grain | | RTGI (New Paid v5) | 48 FPS | Zero grain | reshade rtgi 0361 extra quality

Verdict: You lose roughly 15 FPS compared to the standard version but gain image stability that rivals the paid version.

Recommended baseline settings

The "Extra Quality" Configuration Settings

To utilize the Extra Quality moniker, you cannot leave the settings on default. Here is the optimal performance-to-quality preset.

Press Home > qUINT_rtgi settings.

10. Limitations of v0.361 Extra Quality

Troubleshooting Common Issues

Even with "Extra Quality," version 0361 has quirks.

Issue 1: The screen is completely black.

Issue 2: Light leaks through walls.

Issue 3: Ghosting trails behind characters.

Issue 4: Performance is worse than expected (Below 30 FPS).