Plugin Everything - Extrude For After Effects F... Guide
Plugin Everything - Extrude: True 3D Depth in After Effects
For years, After Effects users have lived by a specific mantra regarding text and shape layers: "It’s called After Effects, not During Effects, and certainly not Before Effects." This usually refers to the struggle of creating 3D-looking text without leaving the software. While Cinema 4D Lite offers a solution, the workflow can be clunky for simple tasks.
Enter Plugin Everything, a developer known for creating sleek, efficient tools for motion designers. Their tool, Extrude, promises to bridge the gap between 2D layers and 3D geometry directly within the After Effects timeline.
But does it live up to the hype? Let’s dive in.
5. Comparison with Alternatives
| Tool | Workflow | Speed | Real 3D? | Cost | |------|----------|-------|----------|------| | Extrude (Plugin Everything) | Inside AE | Fast | Yes | Mid-range | | Element 3D (Video Copilot) | Inside AE (but separate scene setup) | Medium | Yes (advanced) | Higher | | Cinema 4D Lite | Requires C4D interface | Slow | Yes | Free with AE | | AE Ray-traced 3D | Native AE | Very Slow | Yes | Free | | Geometrix’s Volumax | Inside AE | Medium | Pseudo-3D | Lower |
Verdict: Extrude is the best choice for quick, stylized 3D text and logos inside AE. Element 3D is better for complex 3D scenes with textures and models.
Extrude vs. The Competition
How does Plugin Everything stack up against alternatives like Element 3D (Video Copilot) or Geometry Dash?
- Element 3D: More powerful (textures, reflections, AO). Much steeper learning curve. Requires separate scene setup. Winner for photorealism.
- Extrude (Plugin Everything): Simpler, faster, lives on the timeline. Winner for speed & ease of use.
- Native C4D Renderer: Free (included in AE). Slower, buggier, worse bevel control. Loser.
If you need Hollywood-level realism, buy Element 3D. If you need to get 95% of the way there in 5% of the time, buy Extrude.
Deep Dive: How Extrude Changes Your Workflow
Let’s compare a specific task. Suppose you need to animate a logo reveal where a golden emblem extrudes out of a flat surface, rotates 90 degrees, and then shatters.
The Old Way (Native):
- Convert logo to shape layer. (5 min)
- Switch comp renderer to Cinema 4D. (30 sec)
- Enable 3D on the layer. (10 sec)
- Increase extrusion depth. (Wait 20 seconds for preview).
- Try to add a bevel. Realize the bevel is too soft. Adjust. Wait again.
- Discover you can’t easily change the color of the extrusion sides without duplicating the layer. (Fail).
- Export to C4D. (Abandon project timeline).
The Plugin Everything Way:
- Drag logo into AE.
- Right-click the layer > "Apply Extrude." (5 sec)
- Increase "Depth" slider. (Instant visual update).
- Adjust "Bevel Size" and "Bevel Curve." (Sliders respond at 24fps).
- Use the "Side Color" and "Front Color" pickers to add gradients.
- Animate the "Y Rotation" using AE’s standard transform controls (The plugin respects native 3D space).
- Render using standard AE engine. Done.
This speed isn't just a luxury; it is creative freedom. When iteration takes milliseconds, you are more likely to experiment. You might try a bevel shape you wouldn't have risked before because you knew it would take 5 minutes to render test.
Pros
- Speed: Extrudes simple shapes in real-time preview; much faster than Element 3D for simple geometry.
- No external renderer: Stays completely inside AE’s composition workflow.
- Keyframe-friendly: All extrusion parameters can be animated (e.g., depth over time).
- Low learning curve: Interface mimics AE’s native effects panel.
1. True Ray-Traced Look (Without the Lag)
Extrude doesn’t just copy and paste your layer backward to simulate depth. It generates a genuine mesh that interacts with After Effects' native 3D cameras and lights. The plugin calculates the "sides" of the text or shape, allowing you to apply separate colors or gradients to the front face, the sides, and the back. This allows for that classic "high-end broadcast" look instantly. Plugin Everything - Extrude for After Effects F...
The Problem: Native 3D in After Effects
If you have ever tried to make 3D text in After Effects natively, you know the pain. The "Cinema 4D Renderer" allows for extrusion, but it comes with heavy restrictions: no layer styles, no continuous rasterization on 3D layers, and often sluggish viewport performance.
Alternatively, the "Repétition" effect is a hacky workaround that creates fake depth by duplicating the layer dozens of times. It works, but it’s slow to render and difficult to animate.
Extrude by Plugin Everything aims to solve this by offering a lightweight, GPU-accelerated solution that feels native to the AE workflow.
Conclusion
Plugin Everything – Extrude is a utility tool that solves a specific problem in the After Effects ecosystem: the need for quick, editable, and attractive 3D text. It does not aim to replace high-end 3D software, but rather to eliminate the need to leave After Effects for simple depth tasks.
For motion graphic artists creating broadcast packages, lower thirds, or kinetic typography, Extrude offers a balance of visual fidelity and workflow efficiency that native tools struggle to match. It transforms the flat canvas of After Effects into a playground for dimensional design.
Extrude by Plugin Everything is a professional-grade GPU-accelerated plugin designed to add depth and dimension to 2D layers within Adobe After Effects. Unlike standard 3D rendering which can be slow, Extrude allows users to create high-fidelity 3D-esque visuals instantly on live text, shape layers, and masks. Core Features & Capabilities Three Extrusion Modes: Directional: Classic parallel extrusion. Vanishing: Extrusion that tapers toward a specific point.
Full 3D: Compatible with native After Effects cameras for accurate perspective.
Live Text Support: Text remains fully editable ("live") even after applying the effect, allowing for real-time updates without re-rendering.
Advanced Shading: Includes a built-in gradient color wheel for intuitive shading and an "Inner Extrusion" mode for unique depth effects.
High Performance: GPU accelerated for "blazing" speed, supporting Multi-Frame Rendering (MFR) and Apple Silicon native performance.
Robust Path Handling: Easily handles complex, self-intersecting, or overlapping paths that typically cause issues in standard After Effects extrusions. Technical Specifications Compatibility: Requires After Effects CC 2017 or newer. Plugin Everything - Extrude: True 3D Depth in
Bit Depth: Supports 32 bits per channel (bpc) for high-fidelity professional color workflows.
Price: Currently listed at $50 on the Plugin Everything shop.
Market Availability: Available for purchase at aescripts + aeplugins and Plugin Everything. Known Limitations
Motion Blur: Native After Effects motion blur is not directly supported; users must use post-processing effects like CC Force Motion Blur.
Layer Primitives: Parametric shapes (like Rounded Rectangles) must be converted to Bézier paths before extrusion can be applied.
Depth of Field: While camera-compatible, the plugin does not natively render depth of field.
Stylistic Constraints: Does not support per-character 3D or native stroke/fill color animators within the plugin itself; these must be adjusted via the source layer's properties. Extrude — Plugin Everything
Plugin Everything: Extrude for After Effects – The Ultimate Guide to 3D Depth
Plugin Everything's Extrude is a powerful tool for Adobe After Effects that transforms 2D layers—specifically live text, shape layers, and mask paths—into dynamic 3D extrusions with a single click. Unlike standard After Effects 3D options that often require switching render engines, Extrude offers a high-performance, GPU-accelerated solution that maintains compatibility with native features like text animators and cameras. Key Features and Modes
The plugin offers three distinct extrusion modes to suit different visual styles:
Directional: Creates extrusion that follows a specific 2D direction. Element 3D: More powerful (textures, reflections, AO)
Vanishing Point: Extrudes toward a fixed point in space, ideal for perspective-heavy designs.
3D Camera: Fully compatible with After Effects cameras, allowing the extrusion to update accurately as you navigate 3D space. Advanced Customization
Inner Extrusion: A unique feature that allows users to transition seamlessly between standard outer extrusions and inner extrusions, creating complex hollow or recessed looks.
Gradient Shading: Includes an intuitive color wheel editor that supports up to 32 colors for solid or gradient shading, giving artists complete control over the light and depth of their objects.
Live Text Support: Text remains "live," meaning you can change fonts or edit characters in real-time while the extrusion updates instantly. It even handles "cursed" or self-intersecting fonts without breaking. Performance and Compatibility
Built for modern workflows, the plugin is GPU accelerated and fully supports 32 bits per channel (32bpc) for high-fidelity results. It is also native to Apple Silicon and supports Multi-Frame Rendering (MFR) for faster previews and exports. Creative Combinations
Artists can stack multiple instances of the plugin for unique results or pair it with other Plugin Everything tools:
Repeater: Combine it with this free plugin to create complex, repeating 3D patterns.
Path Visualizer: Use it alongside this tool to showcase the underlying curves of your extruded paths. Limitations to Consider While powerful, there are a few technical limitations:
Motion Blur: Native After Effects motion blur isn't supported; it must be added post-process using tools like CC Force Motion Blur.
Depth of Field: 3D Camera mode does not currently render native camera depth of field.
Shape Primitives: Parametric shapes (like rectangles or ellipses) must be converted to Bezier paths before the plugin can extrude them. Extrude — Plugin Everything
5. Typical user workflows
- Rapid prototyping: designers convert shape/text layers to extruded 3D directly in AE for quick title sequences or product mockups.
- Integrated animation: animating extrusion depth, bevel, or material properties keyframed inside AE for motion graphics without external renders.
- Compositing passes: render depth/normal passes from the plugin and apply AE effects (grads, blurs, relighting) to achieve polish.
- Hybrid workflows: using Extrude for baseline geometry, then exporting geometry or mattes to Cinema 4D/Blender when advanced lighting/physical materials or complex dynamics are required.