Pes 6 Preset Face List ⇒
Finding a complete, official "preset face list" for Pro Evolution Soccer (PES) 6
(also known as Winning Eleven 10) in a single document can be challenging due to the game's age. However, detailed player face maps and AFS (Archive File System) maps are available in community-maintained documents. Core Preset Face IDs & Mapping
Preset faces in PES 6 are linked to specific player IDs and skin tones. These are typically stored within the game's 0_text.afs file. Skin Color 1 (Fair): IDs often start around 1891 (e.g., Z. Roberto Skin Color 2 (Tan/Latino): IDs start near 1917 (e.g., European/World Legends: Faces like (1911), and (1912) are frequently used for classic player editing
Specific National Teams: For example, German national players like (1999), and Mertesacker
(2000) have specific preset IDs used for face-linking in the Option File (OF) . Key Resources & "Papers"
For a comprehensive list or "paper" on these IDs, the following community documents are the standard reference points:
PES 6 AFS Map & Face List: A primary resource on Scribd that lists player names alongside their corresponding preset face and hair IDs .
PES 6 Player Face Database: Provides file paths and names for over 4,700 players, organized by country code .
PES 6 HD Facemaking Tutorial: A guide on how these faces are structured and how to create or replace them using tools like DKZ Studio or Game Graphic Studio . Technical Breakdown for Editing
If you are looking to "relink" these faces for a custom patch:
ID Structure: Player IDs range from 0 to roughly 5000 for standard players, while hidden players (like those in World Challenge teams) use IDs from 6000 to 6390 .
Hex Editing: To change a player's face ID manually, you often need to edit the unknow_00055.bin or unknow_00056.bin files within the 0_text.afs . To provide more specific help, would you like:
A specific list for a certain team (e.g., Manchester United or the Classic Brazil squad)?
Instructions on how to use a hex editor to change these faces? A guide on relinking hair IDs specifically?
PES 6 HD Facemaking Tutorial | PDF | Computing | Software - Scribd
The flickering glow of a CRT monitor was the only light in Marcus’s room at 2:00 AM. On the screen, the
main menu hummed with 그 rhythmic, electronic pulse that felt like home. To others, it was just a soccer game from 2006; to Marcus, it was a masterpiece of digital clay. He wasn’t here to play a match. He was here for the
Marcus opened his notebook, its pages filled with "Appearance" codes scoured from old fan forums. He navigated to the Preset Face
list. In the mid-2000s, this was the holy grail. While most players looked like thumbprints with hair, the preset faces—Skin Color 1, Face 124—held the uncanny likeness of legends.
He started with the classics. He toggled through the faces until he found that specific, sharp-jawed look for
, the man with the 99 Shot Power who could break physics. Then, he moved to the "Special" category to find the hidden gems: the exact brow ridge for and the unmistakable ponytail of Ronaldinho pes 6 preset face list
But Marcus was doing something different tonight. He was building the "Ghost Eleven"—a team of players the game hadn't licensed. By meticulously matching skin tones and facial structures from the 500+ presets, he watched as blurred pixels transformed into icons. As he assigned to a generic midfielder, the likeness of a young Lionel Messi
suddenly stared back. It was a small victory, a bridge between the limited tech of the past and the imagination of a fan. By sunrise, Marcus hadn’t kicked a single ball, but he had something better: a perfect roster, frozen in 2006, ready to live forever. for certain players, or perhaps a on how to find the hidden "classic" faces in the game?
4. Notable Exclusives & Oddities
- No preset faces for most Asian players outside of a few (e.g., Nakata, Park Ji-sung).
- Unlicensed national teams (e.g., Germany, Netherlands) still have presets for key players (Ballack, van Nistelrooy) – the face is attached to the player ID, not the licensed name.
- Goalkeepers with presets include: Buffon, Casillas, Kahn, Cech, Van der Sar, Dida.
- Referees: No presets; generic only.
- Hidden free agents (e.g., “Castolo” – the master league default) have generic faces.
PES 6 Preset Face List — Review & Practical Tips
Overview
- The PES 6 Preset Face List is a curated collection of player faces (textures/models) for Pro Evolution Soccer 6 that replaces default in-game portraits with higher-quality or more accurate likenesses. It’s valued by nostalgia modders who want a more authentic visual experience while keeping gameplay classic.
What works well
- Authenticity: Many faces capture recognizable features for famous players of the era, improving immersion.
- Low system impact: Preset face packs are usually small image replacements, so they don’t affect performance or loading times noticeably.
- Easy to apply: Most packs use the game’s native face ID mapping (or include clear instructions), so installation is straightforward.
- Compatibility: Well-made lists include compatibility notes for common PES 6 patches and option files.
Common downsides
- Inconsistency: Quality varies between faces — some look excellent, others are low-res or poorly aligned.
- Club/nation coverage gaps: Not every player has a custom face; lesser-known players often remain generic.
- Installation friction: Older tools and instructions can be Windows-only or require manual file edits.
- Conflicts: Different face packs or other mods (kits, leagues) can overwrite each other if not managed.
Practical tips for best results
-
Backup first
- Copy original game files (faces folder, system folder, and any config/option files) before installing anything.
-
Use a reliable installer or manager
- Prefer community tools or dedicated installers that map face IDs automatically. If none exist, follow the pack’s README exactly.
-
Check compatibility with your PES 6 patch/EXE
- Ensure the face list matches the version/patch/option file you’re using; mismatches can swap faces between players.
-
Prioritize high-quality packs
- Look for packs labeled “HD” or “v2/v3” and check screenshots. Replace only lower-quality faces if you want a consistent look.
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Resolve conflicts systematically
- If multiple mods modify the same files, create a single merged folder or use a file-diff tool to combine non-conflicting files. Keep a log of replaced files.
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Manual fixes for misaligned faces
- If a face appears stretched or offset, adjust the face’s .png dimensions or rename files to match the target player ID. Some editors let you preview and fine-tune offsets.
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Pair with matching kits and boots
- For the most authentic experience, use club/national kits and boots from the same era or modder to avoid visual mismatch.
-
Test in different modes
- Verify faces in Exhibition, Master League, and Team Edit—some faces only show in specific modes or need the correct Option File.
-
Community resources
- Use PES modding forums and updated mirrors for trustworthy packs, and read comments for known issues or user-made patches.
-
Keep a “clean” baseline
- Maintain an unmodded install or a clean backup for troubleshooting; this speeds up identifying which mod causes issues.
Quick troubleshooting checklist
- If a face doesn’t appear: confirm filename/ID, clear cache (if applicable), and verify pack version.
- If faces are swapped: check Option File/player ID mapping and ensure no conflicting team ID changes.
- If crashes occur: revert to backup, then add mods one at a time to isolate the culprit.
Bottom line
- The PES 6 Preset Face List can dramatically improve visual nostalgia with minimal performance cost. For best results, use high-quality, version-matched packs, back up originals, and follow a careful install/merge workflow to avoid conflicts and inconsistencies.
The "preset face list" in Pro Evolution Soccer 6 (PES 6) represents a golden era of sports gaming where Konami’s "Real Face" technology peaked for its time. These preset faces were pre-modeled, high-quality player appearances that were distinct from the generic "Build Face" models. Whether you’re a modder using or a nostalgic player browsing the
, this list remains the definitive guide to the game's most recognizable stars. Iconic European Preset Faces Finding a complete, official "preset face list" for
These players featured some of the most accurate preset models, often categorized by their respective national teams or major clubs. Notable presets include Zinedine Zidane Thierry Henry Claude Makélélé (1908), and Franck Ribéry The "Azzurri" were heavily featured with Alessandro Del Piero Francesco Totti Paolo Maldini (220), and Gianluigi Buffon Includes legends like Iker Casillas Xabi Alonso (604), and a young Andrés Iniesta High-quality presets were given to Steven Gerrard Wayne Rooney (412), and Rio Ferdinand South American Stars
PES 6 famously highlighted the flair of South American football with detailed models for its top icons. Argentina: Lionel Messi Juan Román Riquelme Juan Sebastián Verón (1917), and Hernán Crespo all had high-fidelity preset faces. The "Joga Bonito" era featured Ronaldinho (Fenômeno), Roberto Carlos Classic & Unlockable Legends (PES Shop)
The most detailed presets were often found in the "Classic" teams or unlocked via the using PES points earned in-game. Icons like Diego Maradona Johan Cruyff (1413), and Marco van Basten (1426) featured specialized preset IDs for maximum realism. Classic Players: Look for players like Gabriel Batistuta (PES Shop 1) and Bixente Lizarazu (PES Shop 184) for high-quality vintage models. Modding & ID Mapping For those using the PES 6 Player Face Database , preset faces are typically mapped by:
PES5 Player List by Skin Tone | PDF | Fifa World Cup Tournaments
1 Juan Sebastian Veron * Juan Sebastian Veron. * Juan Roman Riquelme. * Ronaldo. * Rivaldo. * Cafu. * Emerson. * Roberto Carlos. * PES 6/14 Faces Requests | Martina22acm's Blog
In Pro Evolution Soccer 6 (PES 6), preset faces refer to the high-quality, pre-modeled faces for licensed stars, while the internal face editor allows you to create players from scratch. Managing these often involves using external tools like Kitserver to assign specific face files to player IDs. 1. Preset Face List (Examples)
While the full internal list contains hundreds of players, these are some of the most commonly sought preset IDs often found in official and community databases:
France: Henry (1904), Zidane (1905), Desailly (1906), Trezeguet (1915)
England: Beckham (1881), Owen (1882), Rooney (1884), Gerrard (1886) Spain: Fernando Torres (2044), Raul (2045), Fabregas (2047)
Italy: Toldo (2090), Zambrotta (2092), Gattuso (2093), Pirlo (2095)
Brazil: Ronaldinho (1912), Ronaldo (1913), Kaká (1916), Adriano (1917)
You can find comprehensive mapping documents on platforms like Scribd's PES 6 AFS Map and the PES 6 Player Face Database. 2. Guide: How to Assign and Edit Faces
To go beyond the basic in-game editor and use custom faces, follow these steps: Step 1: Identify Player IDs
Every player in PES 6 has a unique internal ID. You need this ID to "link" a face file to a specific player.
Use tools like PES Editor or check the map.txt file in your Kitserver's GDB/faces folder. Step 2: Prepare the Face Files Custom faces usually come in two parts:
Face Texture: An image file (usually .bin or .png) representing the skin. Hair Model: The hairstyle file associated with that face. Step 3: Using Kitserver (GDB Method)
This is the standard way to add new faces without overwriting original game files: Navigate to your PES 6 installation folder. Go to kitserver/GDB/faces.
Place your new face file in a folder (e.g., Premier League/Arsenal). Open the map.txt file in the faces folder.
Add a line following this format: PlayerID, "Folder Name/filename.bin". Example: 1884, "England/rooney_face.bin". Step 4: Using Game Graphic Studio (AFS Method)
If you want to replace the permanent "preset" faces stored in the game's 0_text.afs file: Open Game Graphic Studio (GGS). Open the 0_text.afs file from your dat folder. No preset faces for most Asian players outside of a few (e
Search for the "unknow" block range for faces (typically unknow_01891.bin to unknow_02937.bin).
Right-click the existing face and select "Import" to replace it with your custom .bin file. 3. Community Resources
For the latest high-definition facepacks and patches, the most active communities are:
Evo-Web: The primary hub for PES 6 editing and retro patches.
Facebook Groups: Look for creators like Alegor PES 6 Faces who provide detailed tutorials and modern face updates. Create your own face/anyone in the game : r/SPFootballLife
The Pro Evolution Soccer 6 (PES 6) preset face system is a database of built-in faces for thousands of players, allowing for highly accurate representations of world-class footballers without custom editing. In the game's internal files, these are often categorized by skin color (1 to 4) and assigned a specific ID number. PES 6 Preset Face Index Highlights
According to community resources like Scribd, the preset face list includes over 4,700 players organized by country and club. Some of the most notable preset faces from the game's peak include: Cover Stars: (Inter Milan) and John Terry (Chelsea), both of whom feature high-fidelity preset faces.
Brazil National Team: Features highly detailed presets for legends like Ronaldinho
European Giants: Major licensed teams like Arsenal, Manchester United, and Real Madrid have deep rosters of preset faces. Internal File Structure (AFS Map)
For modders and heavy editors, the preset faces are stored within the game's 0_text.afs file:
Skin Color 1 (Fair): Typically the largest group, covering the majority of European and South American players.
Skin Color 2 (Tan/Mediterranean): Includes many Southern European and North African players.
Skin Color 3 (Brown): Features many South American and South Asian players.
Skin Color 4 (Dark): Features many African and Afro-Caribbean players. Tools for Finding & Assigning Faces
If you are looking to find specific IDs for a mod (like KitServer), the following resources are commonly used by the community:
PES 6 Player Face Database: Comprehensive maps that link player names to their file paths and internal ID numbers.
Game Graphic Studio: A tool used to open the game's .afs files to view and export face textures directly.
KitServer / FaceServer: A popular PC mod that allows you to assign custom faces to any player using a map.txt file, which requires knowing the player's unique ID.
For the most accurate list, you can reference the PES 6 Player Face Database on Scribd or search for community "Face Maps" on forums like Evo-Web.
Unlike modern games with thousands of scans, PES 6 had a finite list of "preset faces" (custom-modelled faces) for star players, while others used generic generated faces.
Common file formats and components
- Face images: Usually BMP, PNG, or DDS files sized to match PES 6 face templates (commonly 112x112 or 64x64 depending on face system/mod). Many classic packs use BMP.
- FaceData / preset text: Plain text files (.txt or .csv) mapping player IDs to face filenames.
- Folders: Organized by team or league (e.g., /faces/Real_Madrid/ronaldo.bmp).
- Installers/patches: Some packs include executable installers or scripted batch files for automated placement.
- Readme: Important compatibility and installation instructions.
English Premier League
| Club | Preset Players | | :--- | :--- | | Arsenal | Henry, Bergkamp, van Persie, Fabregas, Lehmann, Gallas | | Chelsea | Terry, Lampard, Shevchenko, Ballack, Drogba, Cech, Robben | | Manchester United | Rooney, Ronaldo (Cristiano), Giggs, Scholes, Ferdinand, van der Sar, Saha | | Liverpool | Gerrard, Carragher, Alonso, Crouch (unique tall model), Reina | | Newcastle | Owen, Given | | Tottenham | Keane (Robbie), King |
4. How to Assign a Preset Face (Editor Mode)
If you want to manually check or change a face in the game:
- Go to Edit Mode.
- Select Players.
- Choose the player you want to edit.
- Go to Face.
- Switch the toggle from "Build" to "Preset".
- Scroll through the numbers.
- Low numbers (1-200): Usually famous players (Zidane, Beckham, Kahn).
- High numbers: Often used for hidden faces or specific hairstyles.