| Field | Example Values | Storage Type | |-------|----------------|---------------| | Identity | Name, Shirt Name, Face ID | String / Hex Pointer | | Technical | Attack, Defence, Balance, Stamina | Integer (0–99) | | Speed | Accelerate, Top Speed, Agility | Integer (0–99) | | Power | Shot, Jump, Header, Kicking Power | Integer (0–99) | | Psychology | Consistency, Condition, Weak Foot Accuracy | Integer (1–8) | | Special Abilities | Dribbling, Positioning, Playmaking, 1-touch Pass | Boolean flags (0/1) |
Two decades later, the PES 4 database is still mined by fans creating "Option Files" for modern emulators or retro revivals. It stands as a testament to a time when football games prioritized individual player identity over aesthetic fidelity.
Modern games like eFootball or FC 24 have thousands of data points, but few players have the distinct silhouette of PES 4's Adriano or the terrifying top speed of Henry. The database was a masterpiece of design: a complex spreadsheet that somehow captured the chaotic soul of the beautiful game.
Pro Evolution Soccer 4 (PES 4) , released in 2004, is widely regarded as a high point in the series' history. Central to its enduring popularity is its comprehensive database, which captured a unique era of global football. A Snapshot of a Golden Era
The PES 4 database serves as a digital time capsule for the 2004/05 season. It features legendary players at the peak of their powers, including: Thierry Henry
: The face of the game, boasting maxed-out speed and finishing stats. Ronaldinho
: Capturing his "Samba" magic with elite dribbling and flair attributes.
: Famous for his "99 Shot Power," making him an almost unstoppable force from distance. Zinedine Zidane : The master of ball control and passing accuracy. Key Database Features
Unlike modern titles with thousands of licensed teams, PES 4 focused on depth within its available rosters: Player Attributes
: Players were defined by 28 different stats, ranging from "Condition" and "Mentality" to technical skills like "Curling" and "Agility." Special Abilities
: The "Star" system (Special Abilities) identified players with unique traits, such as "Middle Shooting," "1-on-1 Scoring," or "Passing." Licensed Leagues
: This edition was notable for being the first in the series to include fully licensed leagues for the English, French, German, Italian, Spanish, and Dutch top flights. The Customization Legacy
The PES 4 database was remarkably flexible, paving the way for the modding community that still exists today: The Edit Mode pes 4 database
: A robust in-game editor allowed players to fix unlicensed names (e.g., "North London" for Arsenal) and create custom players. Option Files
: Fans shared "Option Files" via memory cards (and later PC tools) to keep the database updated with real names, kits, and transfers long after the game's release. The PES Stats Database (PSD)
: The legacy of PES 4's data structure led to the creation of community-driven sites like PES Stats Database
, which meticulously track player attributes based on real-world performance using the classic PES scale. Technical Evolution
Technically, the database was optimized for the PlayStation 2, Xbox, and PC. It managed hundreds of teams and thousands of players with minimal load times, utilizing a relational structure that allowed the "Master League" mode to handle player aging, development, and retirement/regeneration cycles seamlessly. specific player ratings from the original PES 4 database or find out how to install modern option files
In the context of retro gaming, PES 4 database (referring to Pro Evolution Soccer 4) is widely regarded as a gold standard for depth and simulation detail in mid-2000s sports games. If you are looking to explore this data or play with authentic stats, several community-driven resources like the Pro Evolution Soccer 4 Database on wepesstats.rf.gd provide comprehensive player and team breakdowns. Review: Pro Evolution Soccer 4 Database
Unrivaled Detail for its Era: The PES 4 database is celebrated for its deep player attributes, covering everything from standard stats like Top Speed and Shot Accuracy to nuanced traits like Body Balance and Mentality.
Massive Scale: This iteration was the first to significantly expand the Master League, featuring up to 72 teams and over 200 club and national squads.
Authenticity Challenges: While the gameplay simulation was highly realistic, the original database often lacked official licenses for certain teams and players. Modern fans frequently use community-created "Option Files" to restore correct player names and kits.
The "Classic" Appeal: For many retro enthusiasts, the PES Stats Database (PSD) remains a go-to for "classic" player versions, meticulously recreating legends with period-accurate stats.
Accessibility: Today, these databases are easily searchable online, allowing players to compare ratings for icons like Ronaldinho, Xavi, and Klose as they appeared in 2004. Modern Database Comparison Pro Evolution Soccer 4 Database
The Pro Evolution Soccer 4 (PES 4) player database is a highly specialized resource for fans of the classic 2004 football simulation. While there isn't a single definitive "solid article" in the traditional sense, the community-maintained Pro Evolution Soccer 4 Database serves as the most comprehensive digital archive of its kind. Key Features of the PES 4 Database PES 4 Database — Overview and Guide 2
The database provides granular detail for thousands of players, reflecting the game's depth during the PS2 era.
Attribute Search: Users can search for players by specific stats including Attack, Defense, Body Balance, Stamina, and Top Speed.
Player Profiles: Each entry includes essential biographical data like Age, Height, Weight, and Nationality, as well as game-specific traits such as Weak Foot Accuracy and Condition.
Real Name Guides: Because older PES titles often lacked full licensing, resources like the Real Player Names Guide help players identify the real-life counterparts of unlicensed teams. Context for PES 4
Released in late 2004, PES 4 (known as Winning Eleven 8 in Japan) is often cited as a high point for the series. Critics from Eurogamer praised it for its cohesive gameplay that closely reflected real-world football. It was a period when the PES series was known for its "faster-paced tactical play," contrasting with the more licensed-heavy FIFA series of the time. Pro Evolution Soccer 4 Database
Introduction
The PES 4 (Player Evaluation System 4) database is a comprehensive repository of data used to evaluate and analyze player performance in various sports, particularly football (soccer). The database contains a vast array of data points, including player statistics, team performance metrics, and scouting reports. This report provides an overview of the PES 4 database, its features, and its applications.
Database Structure
The PES 4 database is structured into several modules, each focusing on a specific aspect of player evaluation:
Key Features
The PES 4 database offers several key features that make it a valuable resource for football clubs, scouts, and analysts:
Applications
The PES 4 database has a range of applications across the football industry:
Conclusion
The PES 4 database is a powerful tool for football clubs, scouts, and analysts. Its comprehensive data and advanced features make it an essential resource for evaluating player and team performance. As the football industry continues to evolve, the PES 4 database is likely to play an increasingly important role in shaping decision-making and strategy.
Recommendations
Based on this report, we recommend:
Limitations
This report has several limitations:
Future Research Directions
Future research could explore:
Thierry Henry (Arsenal/France) – 97
Ronaldo (Real Madrid/Brazil) – 96
Andriy Shevchenko (AC Milan/Ukraine) – 95 Extraction: Use community tools to extract data files
Zinedine Zidane (Real Madrid/France) – 95