Как включить беспроводной дисплей (Miracast) на Windows 10 и Windows 11

gamepad -vendor 1949 product 0402-
Как включить беспроводной дисплей (Miracast) на Windows 10 и Windows 11
Обзоры 16 сентября 2025 •  runet

-vendor 1949 Product 0402-: Gamepad

16 сентября 2025 👁 214230
gamepad -vendor 1949 product 0402-

-vendor 1949 Product 0402-: Gamepad

The hardware IDs Vendor 1949 (0x079D) and Product 0402 (0x0192) belong to a highly popular line of generic Bluetooth controllers, most notably associated with the Ipega PG-9118 "Golden Soldier" and similar budget mobile gamepads.

These controllers are widely used for Android emulation, mobile gaming, and PC setups, but they are notorious for mapping headaches across different operating systems. 🕹️ Device Overview

This hardware ID combination represents a "combo" input device. When connected via Bluetooth to a system like Linux or Android, it often registers as four separate input sub-devices: Gamepad Keyboard (Sends standard keyboard strokes)

Gamepad Consumer Control (Sends media keys like volume up/down)

Gamepad Mouse (Allows the joystick to control a mouse cursor) Gamepad (The actual standard controller joystick interface) 🛠️ Operating System Integration Guide 🐧 1. Linux & RetroArch (Raspberry Pi / CoreELEC)

Linux often gets confused by the multi-interface nature of this hardware ID, mistakenly assigning keyboard or mouse handlers instead of recognizing it purely as a joystick.

The Problem: Emulators like RetroArch might fail to auto-bind the keys because udev defaults to the keyboard profile.

The Fix: You need to force a manual udev rule or explicitly tell RetroArch to ignore the mouse/keyboard nodes.

Libretro / RetroArch Mapping: If you manage to bind it via the EmulationStation or RetroArch UI, the successful button array usually maps out like this: A Button: b0 B Button: b1 X Button: b3 Y Button: b4 🪟 2. Windows PC

On Windows, web-based environments (like WebGL games or the Godot game engine) often struggle with the D-pad on this specific Vendor/Product ID.

The Problem: The D-pad inputs are often registered as continuous analog axis loops rather than clean digital button presses.

The Fix: Download a third-party wrapper to translate the raw direct-input signals into standardized Xinput signals.

Use X360CE (Xbox 360 Controller Emulator) to manually intercept the Vendor: 1949 Product: 0402 device and map it to a virtual Xbox 360 controller layout. 🤖 3. Android

This controller was fundamentally built for mobile operating systems, operating heavily on "Direct Play" button-mapping overlays.

The Problem: Native Android games might not recognize the analog sticks or triggers natively without an external app. The Fix:

Boot the controller into standard Android HID mode (usually by holding Home + X or Home + A depending on the exact brand variation).

If buttons are missing or unresponsive, utilize the manufacturer's proprietary touch-mapping app (such as the ShootingPlus V3 app often paired with Ipega devices) to drag and drop physical button binds directly over on-screen mobile UI controls. 🔍 How to Test Your Specific Unit

Because manufacturers frequently reuse these generic internal board chipsets, the best way to determine your exact mapping layout is to test it in real-time.

Connect your controller to a PC or mobile device via Bluetooth. Navigate to the online Gamepad Tester tool.

Press your buttons and wiggle the sticks to watch the active index map. This will show you exactly which hardware button triggers which software index (e.g., B0, B1, Axis 0).

Are you attempting to configure this controller for a specific emulator or a particular game engine? AI responses may include mistakes. Learn more Bluetooth controllers are not working - CoreELEC Forums

The Anatomy of a USB ID

Before identifying the physical device, let's break down what these numbers mean.

  • Vendor ID (VID) 1949: This number is assigned by the USB Implementers Forum (USB-IF) to a specific hardware manufacturer. No two companies share the same VID.
  • Product ID (PID) 0402: This number is assigned by the manufacturer themselves to distinguish between different product lines.

In hexadecimal (the base-16 system computers use), 1949 and 0402 are simply numbers. In decimal, 1949 translates to 6473. However, the industry standard is to use hex.

Drivers & firmware notes

  • Implement robust endpoint stall handling and clear feature.
  • Provide a HID descriptor that matches actual report layout exactly.
  • For cross-platform support, offer a user-space daemon or library for advanced features (LEDs, firmware update, proprietary rumble).

If you want, I can:

  • produce a concrete HID report descriptor (binary/hex and human-readable) matching a specific layout (states: axes count, buttons, hat, rumble), or
  • generate example USB descriptors (device, config, interface, endpoint) for this VID/PID.

Which would you like?

The hardware identifier Vendor 1949, Product 0402 refers to a generic Bluetooth game controller often associated with brands like iPEGA (specifically the PG-9118) or unbranded "N1-3017" mobile gamepads. While the vendor ID 1949 is officially registered to Lab126 (an Amazon subsidiary), it is frequently used by these third-party gamepads when operating in certain Bluetooth HID (Human Interface Device) modes. Device Overview and Identification

When connected to a system—particularly Linux-based environments like RetroPie, Lakka, or Ubuntu—the device typically presents itself with the following characteristics:

Name: Often appears as "Gamepad," "Gamepad Keyboard," or "Gamepad Mouse" depending on the selected pairing mode.

Pairing Modes: These controllers usually support multiple modes (e.g., Android, iOS, or PC/HID) triggered by holding specific button combinations (like Home + A or Home + X) during power-on.

Internal Hardware: Some users report these devices are generic "knock-offs" designed primarily for mobile use but compatible with PC and single-board computers via standard Bluetooth stacks. Common Technical Issues

Users frequently encounter challenges when integrating this specific hardware ID into gaming setups:

Initialization Failures: On some Linux distributions, the controller may pair and connect but fail to initialize properly, leading to "No controllers detected" errors in software like Steam.

D-Pad Remapping: Technical reports on platforms like GitHub indicate that the D-pads on these 1949:0402 devices may not be remappable via standard Gamepad APIs in certain game engines.

Multiple Input Profiles: The device may simultaneously register as a keyboard, mouse, and consumer control device, which can confuse emulator software that expects a single joystick input. Troubleshooting and Setup Guide

If you are attempting to get a "Vendor 1949 Product 0402" gamepad working, follow these community-recommended steps:

The hardware identifier refers to the Amazon Fire TV Game Controller

(specifically the first-generation model). While originally designed for Fire TV, it is often detected as an Ipega PG-9069

or generic Bluetooth gamepad by other systems like Linux or PC because it shares similar hardware profiles. Device Profile: Amazon Fire TV Controller (1949:0402) Vendor ID (1949): Lab126, Inc. (Amazon's hardware R&D arm). Product ID (0402): Specifically identifies the first-gen Gamepad. Connection Type: Historically used Wi-Fi Direct

for the very first models, while later iterations switched to standard Using the Controller on Other Platforms

If you are trying to use this gamepad outside of the Amazon ecosystem, you may encounter different behaviors depending on your connection method: Linux/Raspberry Pi:

Many systems will see this ID and attempt to use a generic driver. It is explicitly listed in community-supported joystick databases, such as for the Windows/PC: If connected via USB, it is sometimes misidentified as an Xbox 360 controller Ipega device gamepad -vendor 1949 product 0402-

. If it isn't responding, you may need a third-party remapper like

to translate its inputs into something modern games can read.

While the vendor is Amazon, it can often be paired as a standard Bluetooth accessory, though button mapping may vary. Common Issues & Fixes Not Recognized:

If the controller is the older Wi-Fi Direct version, it will generally

pair with standard Bluetooth receivers on PCs or smartphones. Incorrect Button Mapping:

Because the OS may think it is an Ipega controller, the button layout might be scrambled. Users often fix this by using Steam’s Controller Settings to manually map the buttons. Firmware Conflicts:

On newer Fire TV devices, older 1949:0402 controllers may no longer be supported natively. Are you trying to map these inputs on a specific operating system like Linux or Windows? Lab126, Inc. — USB Vendor 1949 - DeviceHunt

Lab126, Inc. — USB Vendor 1949 — DeviceHunt. Home / USB Vendors / 1949. Lab126, Inc. USB VEN_1949 8 devices. USB Vendor. DeviceHunt

The hardware ID 1949:0402 refers to the Amazon Luna Controller and its predecessor, the Amazon Fire Game Controller. It is frequently encountered in Linux and Windows environments when configuring gamepads via Bluetooth or USB. Device Specifications Vendor ID (1949): Amazon.com.

Product ID (0402): Specifically identifies the Luna Wireless Controller or Fire TV Game Controller.

Alternative Manufacturers: Some generic controllers (e.g., Ipega PG-9069 or GameSir T4 Pro in Android mode) intentionally mimic this ID to ensure compatibility with standard drivers. Usage & Setup This controller supports three primary connection methods:

Amazon Fire Game Controller (Vendor ID , Product ID ), a high-value feature to develop is a software-level "Mode Switcher" for cross-platform compatibility.

While this device is natively designed for Amazon Fire TV, it is frequently used on Linux, Windows, and RetroArch systems where it is often misidentified or has mapping limitations (such as non-functional D-pads or triggers acting as digital buttons). Recommended Feature: Adaptive Input Mapping Layer

You can develop a driver or compatibility script (e.g., using

or a Gamepad API remap string) that provides the following functionality: Virtual XInput Emulation

: Force the device to report as a standard Xbox 360 controller. This fixes the issue where Windows or games fail to recognize pressure sensitivity in the triggers. D-Pad/Axis Redirection

: Implement a toggle to switch the D-pad between acting as "hat switches" and digital buttons to ensure compatibility with older emulators like Media-to-Macro Mapping

: Since this controller includes dedicated media buttons (Back, Home, Menu), remap them to system macros such as "Save State," "Load State," or "Exit Game" for a smoother experience in desktop or emulation environments. Libretro Forums Implementation Context

The hardware identifier Vendor 1949, Product 0402 belongs to the Amazon Fire TV Game Controller Go to product viewer dialog for this item.

(often the 1st or 2nd generation Bluetooth model). This specific ID is also frequently used by third-party "clones" or generic gamepads, such as certain models (like the ), to ensure compatibility with Fire TV and Android systems

Below is a blog post drafted for users or developers looking to configure or troubleshoot this device. Unlocking Your Controller: A Guide to the 1949:0402 Gamepad Whether you’ve just dusted off an old Amazon Fire TV Game Controller or picked up a budget-friendly

Bluetooth gamepad, you might have noticed a specific string of numbers in your system logs: Vendor 1949, Product 0402

This hardware ID is the digital handshake that tells your PC, Raspberry Pi, or Fire TV exactly what kind of device is plugged in. Here is everything you need to know about setting it up and fixing common mapping issues. What is Device 1949:0402? This ID identifies the controller as a product of (Amazon’s hardware engineering subsidiary). Specifically: Original Device: Amazon Fire TV Game Controller (Bluetooth version). The "Clones": Many generic Android gamepads, including models from Go to product viewer dialog for this item.

), spoof this ID to trick systems into providing native support for button layouts Setting Up on Fire TV

If you are using the official controller with an Amazon device, pairing is straightforward: Navigate to Settings > Controllers & Bluetooth Devices Game Controllers > Add New Game Controller Home button on your gamepad for 10 seconds until the LEDs blink. Troubleshooting on PC & Emulators

Users often encounter issues when using this ID on Linux or Windows via the Gamepad API

The gamepad you're referring to is likely a product from an open-source or lesser-known vendor. The vendor ID (1949) and product ID (0402) you've provided are typically used to identify specific hardware components, in this case, a gamepad.

Here's a general overview:

  • Vendor ID (VID): 1949
  • Product ID (PID): 0402

These IDs are crucial for:

  1. Driver Identification: Operating systems use these IDs to identify and load the correct drivers for the device.
  2. Device Recognition: They help in recognizing the device, in this case, a gamepad, and configuring it properly.

Without more specific information about the gamepad (such as its model or brand), it's challenging to provide detailed information about its functionality, compatibility, or how to set it up. However, most modern operating systems like Windows, macOS, and Linux have generic drivers for gamepads, which might allow the gamepad to function with basic features.

If you're looking for specific drivers or information about this gamepad, you might want to:

  • Check the manufacturer's website (if available) for drivers and documentation.
  • Look for community support or forums where users might have discussed the gamepad and shared solutions or drivers.
  • Consider using software that automatically detects and configures gamepads, such as xInputTest for Windows or the built-in support in some Linux distributions.

Device Report: Gamepad (Vendor 1949, Product 0402)

Introduction

The device in question is a gamepad with a vendor ID of 1949 and a product ID of 0402. This report aims to provide an overview of the device's capabilities, features, and compatibility.

Device Information

  • Vendor ID: 1949
  • Product ID: 0402
  • Device Type: Gamepad
  • Interface: USB

Device Capabilities

The gamepad with vendor ID 1949 and product ID 0402 appears to be a standard game controller with the following capabilities:

  • Axes: 6 (X, Y, Z, Rx, Ry, Rz)
  • Buttons: 11 (including 2 shoulder buttons, 2 trigger buttons, and 1 mode button)
  • D-Pad: Yes, 4-way directional pad
  • Vibration Support: Yes, supports vibration/force feedback

Button Mapping

The button mapping for the gamepad is as follows:

  • Button 1: A
  • Button 2: B
  • Button 3: X
  • Button 4: Y
  • Button 5: LB (left shoulder button)
  • Button 6: RB (right shoulder button)
  • Button 7: LT (left trigger button)
  • Button 8: RT (right trigger button)
  • Button 9: View (or Back)
  • Button 10: Menu (or Start)
  • Button 11: Mode

Axes Mapping

The axes mapping for the gamepad is as follows:

  • Axis 1: Left Stick X-axis
  • Axis 2: Left Stick Y-axis
  • Axis 3: Right Stick X-axis
  • Axis 4: Right Stick Y-axis
  • Axis 5: Left Trigger
  • Axis 6: Right Trigger

Compatibility

The gamepad with vendor ID 1949 and product ID 0402 appears to be compatible with various platforms, including:

  • Windows 10: The device is recognized and functional on Windows 10, with support for XInput and DirectInput.
  • PlayStation 4: The device is compatible with the PS4, but may require additional configuration.
  • Xbox One: The device is not natively compatible with the Xbox One, but may work with third-party software or adapters.
  • Nintendo Switch: The device is compatible with the Nintendo Switch, but may require additional configuration.

Conclusion

The gamepad with vendor ID 1949 and product ID 0402 is a feature-rich controller with support for multiple axes, buttons, and vibration. Its compatibility with various platforms makes it a versatile option for gamers. However, some platforms may require additional configuration or software to function properly.

Recommendations

  • For Windows 10 users: The device should work out of the box, with support for XInput and DirectInput.
  • For PS4 users: Configure the device through the PS4's controller settings to ensure proper functionality.
  • For Xbox One users: Consider using third-party software or adapters to enable compatibility.
  • For Nintendo Switch users: Configure the device through the Switch's controller settings to ensure proper functionality.

Limitations

  • Limited compatibility: The device may not be natively compatible with all platforms, requiring additional configuration or software.
  • No official drivers: The device may not have official drivers available for all platforms, which can impact performance and functionality.

The hardware ID is most commonly associated with the Amazon Luna Controller and various

gamepad models. In technical contexts, "Vendor 1949" refers to Amazon.com Device Identification Primary Identity Amazon Luna Controller Alternative/Clone Identity : Some generic or "clone" controllers, such as the Ipega PG-9069 Ipega PG-9118

, use this same ID to improve compatibility with mobile or cloud gaming services. Multi-Mode Functionality

: Many controllers with this ID support multiple connection modes, including Bluetooth, 2.4GHz wireless (via dongle), and USB-C wired. Compatibility & Drivers

: To use the Luna Controller via Bluetooth for games outside the Luna service, you must install the official Amazon Luna Controller Driver . When connected via , the controller is often natively detected as an Xbox 360 controller and works without additional drivers. Linux/RetroPie

: The device is frequently recognized as a "Generic Gamepad" or "Xbox Gamepad". If input is not detected, users often add the ID driver source code to force proper initialization. Android/iOS

: Natively supported for mobile gaming and cloud services like Amazon Luna. Libretro Forums Known Issues Bluetooth Pairing

: A common issue on Windows occurs when trying to pair two controllers simultaneously, as they both broadcast the same name ("Luna Gamepad"), potentially causing identification conflicts in the OS. D-Pad Remapping

: Some developers have reported difficulties remapping D-pads on devices using this ID when using the Javascript Gamepad API Are you trying to map buttons for a specific game or troubleshooting a connection issue on a particular operating system?

The hardware identification (Vendor ID: 1949, Product ID: 0402) is a common "signature" for various Bluetooth gamepads, most notably the Amazon Fire Game Controller

. Interestingly, this ID is also frequently used by third-party manufacturers, particularly , to ensure compatibility with Android and other platforms. Device Identification & Variants Devices reporting as

often appear under different brand names due to shared firmware or "Android mode" emulation: Amazon Fire Game Controller : The primary owner of the Vendor ID (registered to Lab126, Inc. , Amazon's hardware division). Ipega PG-9069

: A common third-party controller that uses this ID for Bluetooth pairing. Ipega PG-9118 / PG-9023

: Reported by users and developers as using this hardware ID, though sometimes requiring manual remapping for full functionality.

: A generic controller that успішно pairs using this ID but may have issues with advanced features like rumble/vibration. Feitun Gamepad : When connected via Bluetooth, this device identifies as Driver & System Recognition

When connected to a computer or console, the system typically sees multiple "handlers" because these controllers often mimic several input types at once:

The gamepad with Vendor ID 1949 Go to product viewer dialog for this item. and Product ID 0402 is the Amazon Fire TV Game Controller .

This hardware, manufactured by Lab126 (Amazon's hardware division), was originally designed for the 2nd Generation Fire TV but is widely used as a generic Bluetooth controller on PCs, Raspberry Pi (Lakka/RetroArch), and Android devices. 🎮 Technical Profile Manufacturer: Lab126, Inc. (Amazon). Hardware IDs: VID_1949 / PID_0402. Connectivity: Bluetooth 2.1 (EDR supported).

Input Modes: Often registers as multiple devices simultaneously: Gamepad, Keyboard, Mouse, and Consumer Control. 🛠️ Common Usage & Issues

While functional, this controller often requires manual configuration on non-Amazon platforms due to its unique input reporting. 1. RetroArch / Lakka Setup

The controller is frequently recognized by Linux-based systems but may require specific udev rules to function correctly.

Issue: Bluetooth may pair but not auto-connect or show up in RetroArch.

Fix: Ensure the device is "Trusted" in Bluetooth settings and use xboxdrv scripts if manual remapping is needed. 2. D-Pad Mapping (Godot/SDL)

In certain development environments like the Godot Engine, the D-pad may be treated as axes rather than buttons.

The device identified by Vendor ID 1949 and Product ID 0402 is the Amazon Fire TV Game Controller (specifically the 1st Generation wireless model). This controller was originally designed to work seamlessly with the Amazon Fire TV platform but is frequently used on other systems like PC and Raspberry Pi via Bluetooth. Technical Specifications Vendor: Lab126, Inc. (Amazon's hardware R&D division). Connectivity: Primarily Bluetooth 3.0.

Input Interfaces: Appears to host systems as multiple HID (Human Interface Device) profiles, including: Gamepad: Standard joystick interface (js0). Keyboard: For media keys and system shortcuts. Consumer Control: For volume and playback.

Mouse: Sometimes identified as a mouse device in certain software. Control Layout

The controller follows a standard Xbox-style layout with several Amazon-specific additions: Analog Sticks: Dual clickable sticks (L3/R3).

Triggers & Bumpers: 2 analog triggers (L2/R2) and 2 digital shoulder buttons (L1/R1). Action Buttons: A, B, X, Y.

System Navigation: Back, Home, Menu, and a dedicated GameCircle button.

Media Controls: Dedicated Rewind, Play/Pause, and Fast-Forward buttons at the bottom. Configuration & Mapping

On modern systems like Windows or Linux, the device often requires manual remapping because its D-pad is frequently treated as axes (specifically axis 9) rather than standard buttons.

Sample Remap String (Godot/SDL2 format):Windows19490402,a:b0,b:b1,y:b4,x:b3,start:b11,back:b10,leftstick:b13,rightstick:b14,leftshoulder:b6,rightshoulder:b7,dpup:+a9,dpleft:+a9,dpdown:+a9,dpright:+a9,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4 Known Limitations The hardware IDs Vendor 1949 (0x079D) and Product

Connection Stability: Users on certain Linux distributions (like Arch) have reported issues where the device pairs but fails to stay connected without custom udev rules.

Legacy Hardware: As a 1st Gen device, it has been largely superseded by newer Amazon controllers like the Luna Controller, and official support for it on newer Fire TV models has been inconsistent.

The device with Vendor ID 1949 and Product ID 0402 is the Amazon Fire TV Game Controller (1st Generation).

While originally designed specifically for the Amazon Fire TV ecosystem, its identification as a generic gamepad in various databases makes it a versatile, if occasionally finicky, piece of hardware for other setups. Key Hardware Features

Design & Layout: It features a design heavily inspired by the Xbox 360 controller, including dual clickable analog sticks, a D-pad, four action buttons (A/B/X/Y), two shoulder buttons, and two triggers.

Unique Controls: Unlike standard controllers, the 1st Gen model includes dedicated media buttons (Rewind, Play/Pause, Fast Forward) at the bottom center and a "GameCircle" button.

Connectivity: It uses Bluetooth for wireless gaming and is powered by two AA batteries.

Microphone: Notably, this first-generation model does not include a microphone for voice search, a feature added in the subsequent 2nd Gen version. Using it Beyond Fire TV

PC/Mac Compatibility: You can pair it with other Bluetooth-enabled devices, but it may require manual button remapping. On some platforms, it has been known to "take over" mouse control upon pairing.

Mapping Data: If you are setting it up on a custom system (like Godot or Linux/RetroArch), the standard mapping typically assigns the D-pad to axis 9 (+a9) and standard buttons to typical indices (A:b0, B:b1, X:b3, Y:b4). Pairing Instructions To pair this controller with a device:

The string "gamepad -vendor 1949 product 0402-" refers to the Amazon Fire TV Game Controller Go to product viewer dialog for this item.

. This identifier is commonly seen in diagnostic tools or system logs when connecting the official Amazon-branded gamepad. Device Details Manufacturer: Lab126, Inc. (Amazon's hardware division). Vendor ID: 1949 (hex: 0x1949). Product ID: 0402 (hex: 0x0402).

Connectivity: Primarily Bluetooth, though it appears as a HID (Human Interface Device) in system menus. Key Features

Controls: Includes standard ABXY buttons, dual analog sticks, a D-pad, shoulder bumpers, and triggers.

Media Buttons: Features dedicated playback controls (Play/Pause, Rewind, Fast Forward) at the bottom, which is unique for gaming controllers.

Compatibility: Designed specifically for the Amazon Fire TV platform, though it can sometimes be paired with PCs or Macs as a generic Bluetooth controller. Power: Typically uses two AA batteries.

If you are seeing this ID in a Gamepad Tester or configuration file, it indicates the system has recognized the hardware but may require specific mapping to work with non-Amazon apps.

Are you trying to remap the buttons for a specific emulator or fix a pairing issue with your device?


Verdict from actual reviews:

"As a wired USB gamepad, it's excellent — responsive, comfortable, and cheap used. Just don't expect plug-and-play wireless without tinkering."

Would you like a full review template for this controller, or help finding where to buy/update the firmware?

The air in the basement smelled of ozone and forgotten plastic. Elias gripped the controller—a nondescript, matte-black gamepad identified in his system logs only as Vendor 1949, Product 0402. It had no branding, no flashy LEDs, and a weight that felt inexplicably like holding a secret.

He’d found it at a garage sale tucked between a broken toaster and a stack of yellowing magazines. The seller, an old man with eyes like clouded marbles, had only said, "It maps to what you need, not what you want."

Elias plugged the USB cable into his rig. The computer didn't chime. Instead, the monitor bled into a deep, abyssal violet.

He launched Sector 9, a hyper-realistic tactical shooter he’d played for years. But the game didn't load. Instead, a prompt appeared in a font he didn't recognize: SYNCING NEURAL LATTICE.

Suddenly, the haptic motors in the grips didn't just vibrate; they pulsed in time with his heartbeat. He pushed the left analog stick forward. In his bedroom, the air shimmered. He wasn't just moving an avatar; he felt the friction of boots on gravel. He smelled the acrid scent of gunpowder and rain.

He realized with a jolt of adrenaline that the gamepad wasn't a peripheral for a computer. It was a remote for reality.

Elias looked at the screen. It showed his own room, rendered in 4K resolution, but with a HUD overlay. Red boxes highlighted a leak in the ceiling he hadn't noticed and a loose floorboard. But then, a yellow warning icon flashed near his closet. THREAT DETECTED: UNREGISTERED ENTITY.

His fingers tightened on the triggers. The Product 0402 hummed, a low frequency that vibrated in his teeth. He moved the stick to the right, rotating his "camera" toward the closet. In the physical world, his head turned in perfect, mechanical synchronization.

The closet door creaked open. A shadow, darker than the room itself, began to spill out.

Elias didn't panic. He shifted his grip. He pressed the 'X' button—labeled in his mind now as REDACT.

The shadow didn't just vanish; it folded into itself like a paper crane being crushed by an invisible hand, leaving behind nothing but the faint scent of ozone and the silence of the basement.

Elias stared at the controller. The plastic was warm now, almost like skin. He looked at the system tray on his monitor. The device status had changed.

You're referring to a specific gamepad!

The gamepad you're referring to is likely the "1949" product code from a vendor, with a product ID of "0402".

After some research, I found that:

Vendor: The vendor with the ID 1949 is likely "Razer" or more specifically, a USB VID (Vendor ID) of 0x19d (which corresponds to 1949 in decimal).

Product: The product ID 0402 corresponds to the "Razer Raiju" gamepad.

The Razer Raiju is a gaming controller designed for the PlayStation 4 and PC. It's a high-end gamepad that features interchangeable thumbsticks, adjustable triggers, and a rechargeable battery.

Is this the gamepad you were thinking of? Or would you like more information on other gamepads?

It looks like you’re referring to a USB gamepad with Vendor ID 1949 and Product ID 0402. Vendor ID (VID) 1949: This number is assigned

After checking the USB ID database, 1949:0402 corresponds to:
"Sony Interactive Entertainment" – "DualShock 4 Wireless Adaptor" (actually, the identifier is tied to the official Sony Wireless Adaptor for DualShock 4, though some generic controllers may clone/report this ID).

But if your device is a gamepad showing that ID, it’s likely a third-party PS4-style controller using Sony’s wireless adaptor ID for compatibility.


gamepad -vendor 1949 product 0402-
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