Blur - Fl Radial
In the context of fluid simulation, "Radial Blur" usually refers to a visual artifact or a specific vortex-based velocity field, but it is most likely a typo or misremembered term for Radial Basis Functions (RBF) or Vortex Methods.
Here are three helpful perspectives/papers depending on what exactly you are looking for: fl radial blur
7. Alternative Software: FL Radial Blur in Other Apps
While After Effects is the standard, many users search for "FL Radial Blur" expecting plugins for other NLEs. In the context of fluid simulation, "Radial Blur"
Step 1: Add Video/Visuals
- Drag a video file, image sequence, or use Texture Loader (to load a still image) inside ZGameEditor.
Final Cut Pro / Apple Motion
Apple users often rely on the native Radial Blur effect. It is found in the Blur category. The UI is simpler: Drag a video file, image sequence, or use
- Center: Drag the on-screen control.
- Amount: Controls intensity.
- Quality: Always set to "Best" for final renders. Note: Apple's version renders slower than AE's CC Radial Fast Blur, so use proxy media.
4. How to Apply Radial Blur – Step by Step
DaVinci Resolve (Fusion)
Resolve users should look for Radial Blur in the Fusion tab (OpenFX > Blur > Radial Blur). Unlike the "FL" style, Resolve’s version is highly mathematical and allows for "Bokeh" shape control (circles vs. polygons).
Step 3: Adjust Parameters
- Set Center to where the action should emanate (e.g., center of a logo, muzzle flash, etc.).
- Increase Amount and watch the streaks appear.
- Tweak Angle:
- 0° = pure zoom outward (explosive).
- 90° = pure rotation (spinning).
- 45° = diagonal stretch.