-eng- Mind Control Princess Knight -rj01045491- ~upd~ May 2026

-ENG- Mind Control Princess Knight -RJ01045491-

Introduction A striking fusion of high-stakes fantasy and psychological drama, -ENG- Mind Control Princess Knight -RJ01045491- reimagines classic tropes—royalty, chivalry, and magical duress—through the unsettling lens of mind control. The result is a story that pairs heroic action with ethical tension, asking what heroism means when agency itself can be stolen.

Premise and Setting Set in a divided kingdom where fortified citadels overlook fog-choked moors, the narrative centers on a young princess trained as a knight. Political intrigue and ancient magic coexist: arcane academies teach rune-lore beside swordcraft, courtyards conceal secret councils, and the royal chapel holds relics rumored to bend wills. The world blends late-medieval aesthetics with muted steampunk touches—clockwork aides, brass-latticed armor, and courier automatons—creating a tactile setting for psychological conflict.

Main Characters

Plot Outline

  1. Inciting Incident: During a diplomatic procession, the princess inexplicably follows an order she would never choose, leading to a scandal and a near-fatal confrontation. Evidence of external influence surfaces: a sigiled token, a whispered phrase, a dreamlike compulsion.
  2. Investigation and Discovery: The princess and her allies trace the influence to a clandestine order of Mindbinders. The court divides between those who want to exploit the power for stability and those who fear its moral cost.
  3. Escalation: The Mindbinder publicly demonstrates control—forcing a noble to renounce a claim or inciting a garrison to stand down—shifting the balance of power. Citizens and soldiers face the terrifying possibility that votes, oaths, and battles could be hollow.
  4. Crisis of Identity: After a forced betrayal, the princess questions her memories and choices. Flashback sequences reveal actions she took under compulsion; restorative rituals recover fragments of agency. She struggles with guilt for deeds she did not consciously commit.
  5. Countermeasures and Moral Dilemma: The Courtier-Scientist offers an anti-mindbind device that scrambles enchantments but harms empathy and creativity as a side effect. The princess must choose between protecting autonomy and preserving the kingdom’s humane values.
  6. Climax: A siege of the Mindbinder’s stronghold culminates in a confrontation where words and trust matter as much as swordplay. The princess exploits a psychological gambit—appealing to the Mindbinder’s suppressed memory rather than overpowering them—revealing the human cost of total control.
  7. Resolution: The kingdom begins reforms: legal protections against mind manipulation, rituals to restore victims’ sense of self, and societal reckoning. The princess helps found a council to regulate arcane influence, accepting that vigilance must balance mercy and justice.

Themes and Tone

Examples and Scene Illustrations

Narrative Techniques

Potential Subplots

Audience and Content Notes

Possible Titles and Taglines

Conclusion -ENG- Mind Control Princess Knight -RJ01045491- offers a layered story that juxtaposes classical knightly valor with unsettling questions about autonomy and power. By grounding mind-control mechanics in ritual, technology, and recoverable trauma, the tale can explore both thrilling confrontations and the human work of healing—making it a compelling read for those who want action with moral complexity.

Title: An Informative Overview of Mind Control Princess Knight (RJ01045491)

Introduction Mind Control Princess Knight (Japanese title: 洗脳姫騎士, Sennou Hime Kishi) is a 2D role-playing game (RPG) developed by the circle ENG. Released on DLsite in late 2015 (product ID RJ01045491), the game has garnered attention within the indie adult gaming community for its specific focus on hypnosis and mind-control themes, wrapped in a classic fantasy RPG aesthetic.

This paper provides an informational overview of the game, examining its narrative premise, gameplay mechanics, artistic style, and overall design structure.

Narrative Premise and Setting The game is set in a traditional fantasy world rife with political intrigue and magical conflict. The protagonist is Serika (or a player-determined name), a princess knight tasked with a critical mission. Typically, the narrative follows the "fallen heroine" archetype common in the genre. Serika is a figure of high moral standing and combat prowess, dedicated to protecting her kingdom.

However, the central conflict arises not from battlefield defeat, but from subversion. The core narrative hook involves the protagonist being subjected to various forms of mind control, hypnosis, and corruption. The story explores her gradual mental deterioration and the shifting of her allegiances and personality as she falls under the influence of antagonistic forces. The plot is designed to contrast her initial noble demeanor with her eventual corruption, a staple theme of the game's specific genre.

Gameplay Mechanics Mind Control Princess Knight utilizes the RPG Maker engine, presenting a top-down perspective common to 16-bit era RPGs.

  1. Combat System: The game features a turn-based combat system. Players engage in battles against standard fantasy monsters. While the combat serves as a gameplay loop, it is often secondary to the narrative and "H-events" (adult events). Standard mechanics such as leveling up, equipment management, and skill acquisition are present.
  2. Progression: The game is relatively linear, guiding the player from one story beat to the next. Progress is often gated by specific events or battles.
  3. The Corruption Mechanic: The defining gameplay feature is the integration of the mind-control theme into the mechanics. As the protagonist interacts with key items or specific antagonists, her mental state changes. This is often tracked via a status screen or influences dialogue options. Unlike standard RPGs where status effects are temporary negative buffs to be cured, here the "brainwashing" is a progressive mechanic that unlocks new paths, scenes, and endings.

Visuals and Audio The visual presentation of Mind Control Princess Knight adheres to the distinctive style of the circle ENG.

Themes and Tone The game is firmly categorized under psychological corruption and hypnosis fetishes. It distinguishes itself by focusing specifically on the process of mind control rather than just the result. The narrative often details the erosion of the protagonist's will, utilizing dialogue changes and internal monologues to depict the struggle (or lack thereof) within her mind.

The tone oscillates between high-fantasy adventure and psychological thriller. The juxtaposition of a bright, colorful RPG world with the darker undertones of the plot creates a specific atmosphere intended for a mature audience familiar with these tropes.

Conclusion Mind Control Princess Knight (RJ01045491) serves as a representative title within the circle ENG’s portfolio and the broader niche of "corruption" RPGs. It combines standard RPG Maker gameplay with a focused narrative on hypnosis and mental manipulation. For players interested in the specific niche of psychological corruption within a fantasy setting, the title remains a notable example of the genre from the mid-2010s era of doujin games. Its design prioritizes the depiction of the protagonist's fall from grace, making the narrative and visual elements the primary drivers of the experience.

The product identified by RJ01045491 is an erotic RPG titled Hypnosis Knight-Princess (originally Saimin no Hime Kishi ), developed by and published in English by Kagura Games Product Overview Adventure, Erotic RPG.

Following her father's death, Princess Gina is set to take the throne of Triss. Her brother, Morgan, conspires with a succubus named Lala to hypnotize Gina into abdicating. When the initial curse fails, they spread it across the kingdom, knowing that whenever Gina "cleanses" a citizen, the curse rebounds onto her, slowly corrupting her mind. Core Mechanics:

Players manage Gina's daily schedule, gathering materials to craft "dispelling stones" used to exorcise cursed NPCs. The game features a day/night cycle where certain events and "training" scenes only occur at night. Key Features Live2D Animation:

The game is notable for its high-quality Live2D art, featuring over 710 motion patterns and 48 base models for its scenes. Corruption System:

As Gina accumulates hypnotic "load," her sensitivity levels increase, unlocking new behaviors and permissive dialogue choices during gameplay.

Field battles against standard monsters are automatically resolved to save time, while boss fights utilize turn-based command combat where enemies use hypnotic attacks. Multiple Endings:

Players can choose to lean into Gina’s corruption or attempt a "purity" run, though resisting the curse significantly limits the available erotic content. Availability The game is available on platforms like Kagura Games Official Store

The Steam version typically requires a free "R18 patch" from the publisher's website to unlock the full adult content. or more detail on the crafting system Hypnosis Knight-Princess Patch - Kagura Games

The product identified by the code RJ01045491 is the adult-oriented RPG titled Mind Control Princess Knight (also known as Mind-Controlled Princess Knight Selene ), developed by and published in English by

The game is a Japanese-style RPG (JRPG) focused on the themes of hypnosis, mind control, and corruption

. It follows the story of the protagonist, Selene, a proud and skilled princess knight who gradually falls under hypnotic influence. Key Content & Gameplay Protagonist

, a knight of noble birth whose mental fortitude is tested as she faces adversaries using hypnotic powers. : The narrative heavily features internal conflict

, where Selene's inner voice clashes with the commands she is forced to obey. Audio Features : Includes full Japanese voice acting

(by Masakiphan) to enhance the emotional weight of the mind control scenes. -ENG- Mind Control Princess Knight -RJ01045491-

: Character designs and event CGs are centered on the "corruption" aesthetic, typical of titles in this genre. Technical Details : Adventure, Japanese-Style RPG.

: The "-ENG-" designation in your query refers to the English-translated version of the original Japanese release. or information on specific gameplay mechanics like the corruption system? Princess knight Selene falls to the dark side with hypnosis

Mind Control Princess Knight (officially released as Hypnosis Knight-Princess by developer happypink and publisher Kagura Games) is a Live2D-animated erotic RPG that focuses on a "common sense alteration" theme. The story follows Gina, a noble Princess Knight who must save the Kingdom of Triss from a hypnotic curse spread by her treacherous brother, Morgan, and the succubus Lala. Core Gameplay Mechanics

The game combines RPG exploration with time management and strategic "corruption" mechanics:

The Rebounding Curse: To save her citizens, Gina must perform exorcisms using crafted "dispelling stones". However, the curse is transferable; every time she frees a citizen, the hypnotic suggestion passes to her and accumulates.

Sensitivity & Suggestions: Freeing NPCs increases Gina's sensitivity across various levels (Visual, Mouth, Breasts, etc.). As these levels rise, her "common sense" is gradually rewritten through new hypnotic suggestions that alter her behavior and dialogue.

Time Management: Most actions—including traveling, battling, and dispelling curses—consume in-game time. Each night, Gina returns to the castle where she may undergo "training" sequences that further escalate her corruption.

Battle System: Standard field encounters are resolved automatically to keep the pace fast. Boss fights are turn-based and feature specific hypnosis gimmicks where surviving long enough can trigger "shifts in perception" that change the battle's difficulty or options. Technical & Visual Features

High-Quality Live2D: The game is praised by reviewers from Steam for its fluid animations, featuring approximately 710 motion patterns and 48 base Live2D models for H-scenes.

Dual Path System: Players can choose to embrace the corruption for a "Submission" ending or attempt a "Pure" run by resisting the curse, though the latter may lock out certain erotic content.

Voice Acting: Characters like Gina and Lala are fully voiced in Japanese, enhancing both story dialogue and erotic scenes. Critical Reception

Critics and players highlight the game's polished presentation and engaging corruption arc, though some find the gathering of purification materials repetitive. It is currently rated Very Positive on Steam. Save 20% on Hypnosis Knight-Princess on Steam

The title -ENG- Mind Control Princess Knight -RJ01045491- refers to a specific English-localized release of a Japanese indie title, often categorized under the "RPG Maker" or "Slayers" sub-genres. This title has gained a cult following due to its blend of classic turn-based combat, dark fantasy tropes, and the specific narrative mechanics of corruption and mental manipulation. Core Premise and Setting

The game follows the journey of a high-ranking Princess Knight, a classic archetype of purity and martial prowess. Tasked with defending her kingdom against an encroaching dark force, she represents the final line of defense. However, unlike traditional heroic fantasies where the protagonist’s resolve is unwavering, this title explores the systematic breakdown of that resolve through magical and psychological means. Gameplay Mechanics

At its heart, the game operates as a traditional JRPG. Players navigate maps, interact with NPCs, and engage in tactical combat. However, several unique systems set it apart:

Corruption Gauge: A central mechanic where the protagonist’s mental state shifts based on battle outcomes and story choices.

Status Effects: Beyond simple "Poison" or "Sleep," the game utilizes complex "Mind Control" debuffs that affect how the character behaves in and out of combat.

Branching Narratives: Depending on the level of "influence" the enemy exerts, the story can pivot toward different endings, ranging from heroic sacrifice to total subjugation. The English Localization (-ENG-)

The "ENG" tag is significant for the international community. Originally released in Japanese on platforms like DLsite, the RJ01045491 version signifies a comprehensive translation. This includes not just the menus and combat text, but the nuanced dialogue that is crucial for a "Mind Control" themed narrative. High-quality localizations for these niche titles are rare, making this specific version highly sought after by fans of the genre. Artistic Direction and Presentation

The game utilizes high-quality 2D sprites and hand-drawn character portraits. The visual evolution of the Princess Knight is a key feature; as her mental state changes, her character art reflects her loss of agency. This visual storytelling provides a visceral sense of progression (or regression) that keeps players engaged with the "downward spiral" theme. Why the "RJ" Code Matters

In the world of Japanese indie games (Doujin), the "RJ" number is a unique identifier used by DLsite.

Searchability: It allows users to find the exact version of a game regardless of title translations.

Verification: It ensures the player is looking at the authentic release by the original circle (developer).

Updates: Using the RJ code helps players track patches and DLC specifically meant for that build. Reception and Niche Appeal

-ENG- Mind Control Princess Knight -RJ01045491- caters to a very specific demographic that enjoys "Dark RPGs." It succeeds by taking the "Princess Knight" trope and subverting it through the lens of psychological horror and loss of control. It is often praised for its writing, which manages to be both oppressive and compelling, forcing players to make difficult choices between victory and integrity.

💡 Pro Tip: When searching for updates or community guides for this title, always include the RJ code to ensure you are getting information for the correct version.

Based on the product code RJ01045491 , the work you are referring to is an adult-oriented title titled "-ENG- Mind Control Princess Knight" (often localized or known as Hypnotized Princess Knight

). This title is primarily distributed through platforms like Original Title: Hypnotized Princess Knight [v1.08].

Action-oriented RPG with heavy "mind control" and "hypnosis" themes. PC and Android (via JoiPlay). Developer: Published under a specific creator ID (Creator 498) on DLsite's Ci-en platform Gameplay Features Core Mechanics:

The game is a female-protagonist action RPG where the player controls a "Princess Knight". Visual Elements: It features Live2D animations and fully voiced scenes for key interactions.

As the title suggests, the primary gameplay and narrative loop involve themes of mental manipulation, hypnosis, and gradual character corruption within a fantasy setting. Customization:

Players often interact with mechanics involving money, status, and item progression typical of Japanese indie RPGs. Distribution and Localization The "-ENG-" Tag:

This specifically denotes the English-localized version of the game. Availability: While the original Japanese version is hosted on

, English translations are often fan-driven or official localized releases. system requirements for this specific version? The Princess Knight: Born heir and sworn defender,

The ID RJ01045491 refers to the game Hypnosis Knight-Princess, developed by happypink and published in English by Kagura Games.

While your query specifically mentions "Mind Control," this is the English localized title or a direct translation of the Japanese premise. Story & Premise

The story follows Gina, a skilled Princess Knight in the Kingdom of Triss. Following her father's death, her brother Morgan conspires to steal the throne by enlisting the help of a succubus named Lala. They cast a hypnotic curse over the kingdom, and Gina must travel the land to break the spell and restore her people's sanity. Gameplay Features

Time Management: Each action, like exorcising citizens or traveling, consumes limited daily time.

Corruption vs. Purity: Players can choose to resist the hypnosis to maintain Gina's "purity" or give in to the curse to unlock "corruption" events and unique endings.

Combat & Exploration: Includes automatic battles and a world map that expands as you free citizens from their hypnotic state.

Visuals: The game uses Live2D animation for its characters and erotic scenes. Mature Content

The game is categorized as an adult RPG and includes themes of mind control, brainwashing, and corruption. It is available for purchase on platforms like Steam and Kagura Games. Hypnosis Knight-Princess on Steam

Hypnosis Knight-Princess (originally released under RJ01045491) is a dark fantasy RPG developed by and published by Kagura Games

. The game features Gina, a princess-knight framed by her treacherous brother and a succubus named Lala, who must travel the kingdom of Triss to dispel a widespread hypnotic curse and reclaim her honor. Key Gameplay Mechanics Live2D Animation

: The game utilizes extensive Live2D motions (over 700) for character sprites and interaction scenes, creating a fluid, dynamic visual experience. Time Management

: Players must navigate a strategic day-night cycle where specific events, quests, and NPCs only appear at certain times. Alchemy & Crafting

: Gina must collect magic fragments from defeated monsters to craft "dispelling stones" used to free citizens from the hypnotic curse. Branching Paths : Players can choose between a Corruption/Submission path, where Gina succumbs to hypnosis, or a Purity/Resistance path to keep her honor intact. Brisk Combat

: Field battles with standard enemies are designed to be resolved quickly, maintaining a high-tempo gameplay loop. Technical Features Voice Acting

: Includes extensive Japanese voice acting for main characters and secondary dialogue. Fast Progression

: Features an "instant battle" mechanic for minor encounters to minimize grinding. In-Game Achievements

: A variety of in-game milestones and a massive unlockable gallery for post-game content. Steam Community System Requirements The game runs on the engine and has the following recommended specifications: : Windows 8, 10, or 11 : 4 GB RAM : ~4 GB available space : DirectX 9.0 or OpenGL ES 2.0 compatible hardware crafting recipes for dispelling stones or more details on the major story endings Hypnosis Knight-Princess - Steam Community

Hypnosis Knight-Princess (often referred to by its product ID RJ01045491) is a dark fantasy RPG developed by happypink and published by Kagura Games. Released on August 22, 2025, it has gained attention for its high-quality Live2D animations and its "hypno-corruption" gameplay mechanics. Story and Premise

The game follows Gina, a determined princess knight who ascends to the throne of the Kingdom of Triss after the death of her father. Her brother, Morgan, conspires with a succubus named Lala to seize power by casting a hypnotic curse on Gina. When the initial curse fails to fully subdue her, Morgan spreads the "hypnotic curse" across the kingdom, forcing Gina to perform risky exorcisms that slowly corrupt her own mind. Key Gameplay Mechanics Hypnosis Knight-Princess by happypink! - Kagura Games

Hypnosis Knight-Princess (identified by RJ-code RJ01045491 ) is an erotic fantasy RPG developed by and published in English by Kagura Games Story and Premise Following her father's death, Princess Gina

is prepared to take the throne of the Kingdom of Triss. Her younger brother, , conspires with a mischievous succubus named

to steal the crown. After a direct hypnosis spell fails to break Gina’s pure heart, they spread a transferable "hypnotic curse" throughout the kingdom.

Unaware of the plot, Gina attempts to save her citizens by performing exorcisms, which causes the curse's power to accumulate within her own body, gradually corrupting her mind and common sense. Core Gameplay Mechanics Time Management

: Every action—including crafting, battles, and exorcisms—consumes time in a dynamic day/night cycle. Players must prioritize objectives before Gina is forced to return to the castle each night. Alchemy and Exorcism

: You must defeat monsters to collect "magic fragments" used to craft "dispelling stones". These stones are used to perform exorcisms on cursed NPCs, which increases Gina's "Sensitivity" levels (ranging from level 1 to 9). Combat System Regular Encounters

: Battles with standard enemies are automatically resolved, reducing Gina’s HP and time. Boss Battles

: Critical story progression requires defeating powerful bosses guarding succubus statues. These are turn-based and can inflict "Hypnotic Corruption" on Gina. Corruption System

: As Gina’s sensitivity and corruption (0–100 scale) increase, she gains new "curses" that alter her behavior and perception. There are up to 37 unique curses to obtain. Technical Features Live2D Animation

: The game features over 700 motion patterns for characters like Gina and Lala, including interactive animations for all 43 main adult scenes and 55 mini-exorcism scenes. Voice Acting

: The game is fully voiced in Japanese, featuring actors like Rion Fujimura Megumu Morino

: An "Unlock All" button becomes available after completing the game once.

You can find more information or purchase the game through platforms like the Steam Store or the official Kagura Games website specific curses Gina can acquire or tips for managing the day/night cycle Hypnosis Knight-Princess - Steam Community 23 Oct 2025 —

Engine: Commonly developed in RPG Maker (Wolf RPG Editor or MV/MZ). Language: English (Localized from Japanese).

Theme: Dark fantasy, corruption, and psychological manipulation. Narrative Structure Plot Outline

The game follows a standard "Fallen Heroine" trope common in dark fantasy subgenres. The Protagonist Role: A high-ranking Knight or Princess. Archetype: Pure, duty-bound, and physically powerful.

Conflict: Protecting a kingdom while facing internal mental erosion. The Antagonist Force

Method: Utilization of magical or psychological "Mind Control."

Progression: The story typically tracks the gradual shift from resistance to submission. Core Gameplay Mechanics

The gameplay loop integrates traditional RPG elements with "Corruption" metrics that affect the story outcome. 🛡️ Combat System Turn-Based: Standard menu-driven attacks, magic, and items.

Status Effects: Combat often includes "mental" debuffs that weaken the player's resolve. 📉 Corruption / Mind Control Meters

Willpower (WP): A secondary resource that depletes through specific events.

Obedience Levels: Higher levels unlock different dialogue paths or ending triggers.

Branching Paths: Depending on player choices, the character can remain "pure" or succumb to the antagonist. Art and Presentation

Visual Style: 2D pixel art for exploration; high-detail 2D illustrations for key events.

Sound Design: Atmospheric loops designed to heighten the sense of dread or tension.

User Interface: Specialized gauges to track the character's mental state. Cultural Context

This title belongs to a niche genre of "Corruption Games" popular in the Japanese indie scene (Doujin). These games focus on: Power Dynamics: The reversal of the "Strong Hero" role.

Progression: Visual and behavioral changes in the protagonist over time.

Multiple Endings: Encouraging replayability to see "Good," "Bad," or "True" conclusions.

Do you need a critical analysis of the "Fallen Heroine" trope in media?

Are you trying to find similar titles within the same genre?

Please note: This topic contains adult themes, including non-consensual mental manipulation and power dynamics. The following description is for critical analysis and informational purposes only.


1. Premise and Narrative

The central plot of the game follows a classic trope of the fantasy genre: the virtuous Princess Knight. The protagonist is usually depicted as a strong, morally upright warrior tasked with protecting her kingdom or completing a specific quest.

The narrative inciting incident involves the antagonist employing mind-altering magic or technology (often referred to as "Hypnosis" or "Brainwashing") to subvert the protagonist's will. The core conflict of the story is not just a battle of swords, but a battle for the protagonist's psyche. The story progresses through stages of resistance, manipulation, and eventual submission, exploring themes of loss of agency and moral corruption.

The Core Concept: The Iron Will vs. The Unseen Leash

At its heart, RJ01045491 revolves around a classic fantasy trope: the Princess Knight. She is proud, virtuous, and unmatched with a blade—a symbol of incorruptible justice. The narrative hook, however, lies in the "Mind Control" tag. Unlike brute force corruption stories, this work focuses on psychological erosion.

The plot typically follows a scenario where the Princess Knight is captured or infiltrates the enemy's lair, only to fall victim to a slow, methodical breaking of her will. The "ENG" tag is critical here; Japanese voice acting paired with high-quality English text or dubbing allows non-Japanese speakers to appreciate the subtle degradation of her speech patterns—from commanding orders to hesitant whispers.

4. Genre Context

It is important to understand Mind Control Princess Knight within the context of Doujin Soft. These are independently produced games, often created by small circles or individual developers. Consequently, the game caters to niche audiences.

The game falls under the "Adult" (R18) category due to its explicit themes involving non-consensual mind control and sexual content. It is designed specifically for players who are interested in "Dark Fantasy" narratives where the hero is overwhelmed by the villain's influence rather than triumphing over them.

Deep Dive: Deconstructing the Dark Fantasy of "-ENG- Mind Control Princess Knight -RJ01045491-"

In the vast ocean of doujin audio and voice dramas, certain titles stand out not just for their adult themes, but for their narrative ambition. One such title currently generating significant discussion in the English-speaking community is "-ENG- Mind Control Princess Knight -RJ01045491-" .

For the uninitiated, this alphanumeric code (RJ01045491) points to a specific work on DLsite, a premier platform for indie Japanese content. However, the inclusion of "-ENG-" signals a crucial detail: this title has been localized for Western audiences. But what makes this particular "Mind Control" narrative different from the hundreds of others? Let’s break down the appeal, the protagonist archetype, and the psychological mechanics of this dark fantasy.

Technical Breakdown (Based on RJ01045491 Tags)

If you are searching for this specific audio, here is what the metadata generally tells us to expect:

Technical Specs and Accessibility

For those looking to purchase or listen to RJ01045491:

Guide: "-ENG- Mind Control Princess Knight -RJ01045491-"

Summary

Warnings

Structure of this guide

  1. Quick walkthrough (playthrough flow and endings)
  2. Key characters & motivations
  3. Scene-by-scene breakdown (choices, triggers, tips)
  4. Unlockables and CG/scene list
  5. Content rating & safety notes
  6. Technical notes (file types, patches, install tips)
  1. Quick walkthrough
  1. Key characters & motivations
  1. Scene-by-scene breakdown (choices, triggers, tips)

Tips

  1. Unlockables and CG/scene list
  1. Content rating & safety notes
  1. Technical notes (installation & troubleshooting)

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