Download Pes 2013 Gdb Face Manager 1.0 _top_ -

The PES 2013 GDB Face Manager 1.0 is a classic utility tool for Pro Evolution Soccer 2013 enthusiasts, specifically designed to help users manage player faces within the GDB (Graphics Data Base) folder of the Kitserver plugin. Core Features

Easy Mapping: It allows you to quickly link face and hair .bin files to specific players in your game database.

Visual Interface: Unlike manual editing of map.txt files, this tool provides a GUI that shows player lists, making it easier to see who has a custom face assigned and who doesn't.

Kitserver Compatibility: It is built specifically to work with Kitserver 13, which is the standard modding framework for PES 2013. Is it still worth downloading?

The "Solid" Verdict: If you are still playing PES 2013 and use Kitserver to manage mods, this is a must-have time-saver. Manually typing IDs into text files is prone to errors; this tool eliminates that risk.

Pros: Extremely lightweight, portable (no installation usually required), and simplifies the most tedious part of face modding.

Cons: It is "abandonware" at this point, meaning no more updates. It also requires you to have a properly configured Kitserver already installed to function. Installation Tips

Run as Admin: Older PES tools often require administrative privileges to write changes to the game folders.

Pathing: When you open the tool, you must point it to your PES 2013 installation folder and the specific GDB folder (usually Kitserver13/GDB/faces).

Backup: Always keep a backup of your map.txt file before using any manager tool, just in case of a crash.

The fluorescent hum of the internet café was the soundtrack to Dani’s teenage years. It was 2014, a time when football gaming wasn't about hyper-realistic graphics or microtransactions, but about community mods and the pursuit of the perfect roster update. Dani sat hunched over a keyboard, his eyes scanning a forum thread that hadn't been updated in months.

The thread title was simple, unassuming, yet to Dani, it was the Holy Grail: "Download Pes 2013 Gdb Face Manager 1.0."

For weeks, Dani had been struggling with his Pro Evolution Soccer 2013 experience. He had downloaded massive "Option Files" that updated the kits and logos, but the faces were a nightmare. He wanted to play as the latest teenage wonderkid signed by his favorite team, but in the game, the player had a generic, bald head and a vacant stare. It broke the immersion.

"You're still messing with that?" asked Leo, sliding a chair out next to him. Leo was a FIFA player; he didn't understand the artisanal craft of PES patching. "Just play the game, man."

"It’s not about playing," Dani muttered, clicking a broken link that led to a 404 error. "It’s about accuracy. I need the GDB Face Manager."

The GDB (Game DataBase) system was the gold standard for PES modding. It allowed players to assign specific, high-quality 3D face models to players without replacing existing files. But installing them manually involved editing cryptic .bin files and hex editing, a process Dani found terrifying. He needed the Manager—the tool that automated the magic.

He refreshed the page. A new reply had appeared, timestamped just five minutes ago. A user named Kitmaster_Red had posted a working mirror link.

"Here you go, boys. Saved this from a dead drive. Virus free. Enjoy. Link: Download Pes 2013 Gdb Face Manager 1.0"

Dani’s heart hammered. He clicked. The download meter crept up. 2MB... 5MB... Complete.

The file sat on his desktop, a small icon of a football. He opened the folder. It was a simple executable and a configuration file.

"Is that it?" Leo asked, looking over. "Looks like a calculator from 1998."

"It’s a tool, Leo. It’s beautiful," Dani whispered.

He fired up the program. A small, gray window popped up. It wasn't flashy, but it asked the right questions: Select your PES 2013 Installation Path. Download Pes 2013 Gdb Face Manager 1.0

He pointed it to his hard drive. The program scanned the directory, lighting up with text: GDB folder found. Map.txt located.

"Okay," Dani said, rubbing his hands together. "Let's fix the squad."

He opened a separate folder where he had been hoarding face files—hundreds of .bin files with names like face_12345.bin. He dragged them into the Face Manager window.

Usually, this was the moment things went wrong. Usually, he would have to open a Notepad file, find the player ID, type in the file path, cross his fingers, and hope the game didn't crash on startup.

But the Face Manager 1.0 was smarter. It had a dropdown list of every player in the database. He found the star striker he wanted to fix. He right-clicked the name.

Assign Face from GDB.

He selected the file. The manager instantly rewrote the configuration lines in the background.

"Done," Dani said. He repeated the process for a young midfielder, then a veteran defender. In five minutes, he had done what would have taken him two hours of tedious coding.

"Let's see it," Leo challenged.

Dani exited the tool, the adrenaline kicking in. He double-clicked the PES 2013 icon. The Konami logo flashed. The熟悉的 commentators' voices filled the headphones.

He went to Exhibition Mode. He selected his team. He navigated to the line-up screen.

There, staring back at him from the tactics board, was the wonderkid. No longer a generic clone, he had the distinct cheekbones, the correct hairstyle, and the intense eyes of the real-life player. It was perfect.

"Okay," Leo admitted, leaning back. "That actually looks sick. He looks real."

Dani smiled, starting the match. As the camera panned across the stadium, he watched the players warm up. They were no longer polygons and textures; they were idols, rendered with care by a community that refused to let a game grow old.

The tool was just a small program, a simple download lost in the corners of the internet, but for Dani, it transformed his Saturday afternoon. He hadn't just downloaded a file; he had downloaded a bridge between reality and the pitch.

"Pass the controller," Dani said, his eyes glued to the screen. "I've got a Champions League to win."

Evolution of Customization: Pro Evolution Soccer 2013 and the GDB Face Manager 1.0 Despite being over a decade old, Pro Evolution Soccer (PES) 2013

remains a benchmark for football simulation fans, largely due to its robust modding community. Central to this longevity is the GDB Face Manager 1.0

, a specialized tool that bridged the gap between generic player models and hyper-realistic digital counterparts. By simplifying the management of the Game Data Binary (GDB)

system, this tool allowed players to bypass the limitations of the game’s internal editor. The Power of the GDB System

The GDB system, typically housed within the "Kitserver" plugin, revolutionized how PES handled assets. Unlike standard game files that are locked within massive archives, the GDB folder allows the game to "read" external files for specific players and teams. The Face Manager 1.0

acted as the essential organizational layer for this system, providing a user-friendly interface to link high-quality 3D face models and skin textures to specific player IDs. Features and Accessibility The PES 2013 GDB Face Manager 1

Before the advent of this manager, updating a player's appearance required manual editing of configuration files—a tedious process prone to syntax errors. The Face Manager 1.0 introduced several key advantages: Automated Map Indexing: It automatically updated the

file, which tells the game which face file belongs to which player. Visual Verification:

It often allowed users to see player names and IDs in a list format, reducing the risk of assigning the wrong face to a player. Seamless Integration:

It worked in tandem with the PES 2013 Editor, allowing for a comprehensive overhaul of both player stats and aesthetics simultaneously. Why It Still Matters

The download and use of the GDB Face Manager 1.0 represent more than just a technical tweak; it reflects the "PES 2013" philosophy of user-driven realism

. In an era where modern titles often lock customization behind microtransactions or "live service" updates, this tool offered total creative freedom. It enabled fans to keep their rosters current, adding young stars like Erling Haaland or Kylian Mbappé into a 2012 engine with startling visual accuracy. Conclusion PES 2013 GDB Face Manager 1.0

is a testament to the dedication of the PES modding scene. It transformed a static sports game into an evolving canvas, ensuring that the visual fidelity of the game could keep pace with the real-world sport. For many, downloading this tool is the first step in preserving the legacy of what is arguably the most beloved entry in the Pro Evolution Soccer franchise. for this tool or provide a step-by-step installation guide

I have written it in a helpful, instructional tone suitable for the PES modding community.


Title: Download PES 2013 GDB Face Manager 1.0 – The Essential Tool for Face Pack Management

Intro If you are still enjoying the legendary Pro Evolution Soccer 2013 on PC, you know that modding is what keeps the game alive. One of the biggest headaches, however, is managing hundreds (or thousands) of custom faces inside your GDB folder. Enter PES 2013 GDB Face Manager 1.0 – a lightweight utility designed to solve that problem.

What is GDB Face Manager 1.0? This tool allows you to easily add, remove, and assign custom faces to players without manually editing the dreaded map.txt file. Instead of spending hours copying and pasting folder paths, this manager automates the process.

Key Features:

  • Auto-Map Generation: Automatically writes the correct face path to your map.txt file.
  • Preview System: View the face texture before installing it.
  • Batch Import: Add multiple faces at once.
  • Duplicate Finder: Detects if a player already has a face assigned to avoid conflicts.
  • Kitserver 13 Compatible: Works flawlessly with the latest Kitserver versions.

How to Download & Install

Step 1: Download the tool using the link below (approx. 1.2 MB).

[Link: Download PES 2013 GDB Face Manager 1.0 .exe]

Step 2: Extract the ZIP file to a safe folder (e.g., C:\PES 2013 Tools\). Note: No installation required – it’s portable.

Step 3: Run GDBFaceManager.exe as Administrator (recommended).

Step 4: On first launch, point the tool to your Kitserver > GDB > faces folder.

How to Use (Quick Start)

  1. Click "Scan GDB" to load your current face collection.
  2. To add a new face: Click "Add Face" → Select the player name → Browse for the face folder.
  3. Click "Apply". The tool will update your map.txt instantly.

System Requirements

  • OS: Windows XP, 7, 8, 10, or 11 (32/64-bit)
  • Game: PES 2013 PC with Kitserver 13 installed
  • RAM: 256 MB (min)

Troubleshooting

  • "Face not showing in game": Ensure your sider or kitserver is properly linked.
  • "Error reading map.txt": Make sure the file is not set to "Read Only" in Properties.

Conclusion For anyone still building the ultimate PES 2013 patch, GDB Face Manager 1.0 is a must-have. It cuts down modding time by 80% and eliminates manual coding errors. Title: Download PES 2013 GDB Face Manager 1

Download Mirror:

  • [MediaFire] (Link)
  • [Google Drive] (Link)

Disclaimer: This tool is fan-made. You must own a legal copy of PES 2013.


Note for you (the user): Since I cannot provide real download links, you will need to upload the file to a hosting site (Google Drive, MediaFire, etc.) and insert those links into the draft.

PES 2013 GDB Face Manager 1.0 is a utility tool designed to simplify the management of player faces and hair within the Graphics Database (GDB) of Pro Evolution Soccer 2013. It is particularly useful for users who use "Kitserver" patches, as it automates the mapping process that otherwise requires manual editing of the Key Features Automated Renaming : Automatically renames downloaded

face and hair files to match player names from the game's edit file. Filter & Search

: Allows users to filter and search for players by nationality or club to quickly locate who needs a face update. Drag-and-Drop Interface

: Supports adding new faces or updating existing ones by simply dragging the files into the program interface. Visual Management

: Provides a centralized view of all faces currently stored in the GDB folders. How to Use GDB Face Manager 1.0

To use the tool effectively, follow these steps derived from community tutorials like those found on Locate GDB Folder

: Open the application, go to the "Edit" menu, and select "Open GDB folder" to navigate to your Kitserver's face directory. Load Player List : Load your game's player list by importing the file or an exported file from a PC Editor.

: Select a player from the list and assign the corresponding face and hair files. Ensure your files are labeled correctly (e.g., containing ) for the program to recognize them. Save Changes : The manager will typically update the

file automatically, ensuring the game recognizes the new assets upon launch. Download Resources

While the tool is older, it is still hosted on various community modding sites and archival platforms: Archival Sites : Sites like often host legacy PES 2013 files. Modding Communities

: Look for the tool within large patch distributions such as

, which often include manager utilities in their "Programs" or "Launcher" folders. Video Guides

: Comprehensive visual walkthroughs are available on platforms like , which often provide download links in their descriptions. PES 2013 for Windows - Download it from Uptodown for free

PES 2013 remains a fan favorite for its gameplay, and the GDB Face Manager 1.0 is an essential tool for anyone looking to modernize their player visuals. This utility allows you to bypass the limitations of the internal editor, giving you the power to assign high-quality, realistic faces to players via the Kitserver GDB folder. What is PES 2013 GDB Face Manager 1.0?

The GDB Face Manager 1.0 is a specialized management tool designed to link face and hair files (.bin) to specific players in Pro Evolution Soccer 2013. Instead of overwriting original game files, it works alongside the Kitserver (specifically the GDB folder) to load custom textures seamlessly. Key Features 🚀 Easy Mapping : Quickly link face and hair IDs to players. GDB Compatibility : Designed specifically for Kitserver13 users. User-Friendly Interface : Simple navigation for finding and editing player entries. Safe Modding : Does not corrupt your main Mass Updates : Manage entire team rosters efficiently. How to Install and Use 🛠️ Requirements : Ensure you have Kitserver13 installed in your PES 2013 directory. Download and Extract : Download the GDB Face Manager 1.0 archive and extract the to your computer. Run as Administrator

: Right-click the tool and select "Run as Administrator" to ensure it has permission to modify files. : Point the tool to your PES 2013/kitserver13/GDB/faces folder and your Assign Faces Find the player by name or ID. Input the folder path for their custom face/hair. Save the changes. Launch Game : Start PES 2013 and enjoy the updated player likenesses! Why Use GDB Over Internal Relink? ⚽

Using the GDB method is superior to internal relinking because it allows for an almost infinite number of custom faces. While the game's internal slots are limited, the GDB system allows you to build a massive library of legends, wonderkids, and updated star players without ever running out of space. Troubleshooting Common Issues 💡 Faces Not Showing? : Double-check that your

syntax is correct. A single missing quote or comma can break the link. Crashing on Load : Ensure the

files you are using are compatible with PES 2013; PES 2012 files often require conversion. Tool Won't Open : Make sure you have the latest .NET Framework installed on your Windows PC. If you need help finding specific face packs for the 2024/2025 season or need a step-by-step guide on Kitserver setup , let me know and I can walk you through it!


Why You Need GDB Face Manager 1.0

Manually installing faces in PES 2013 is tedious. You need to:

  1. Download a face pack (e.g., PlayerName_12345 folder).
  2. Navigate to Kitserver\GDB\faces.
  3. Open map.txt and write the correct syntax: 12345, "PlayerName\PlayerName_12345".
  4. Avoid duplicate IDs and syntax errors.

One wrong character in map.txt can cause the game to crash during loading. GDB Face Manager 1.0 eliminates this risk entirely. It reads your existing face database, displays it visually, and lets you add new faces with a single click.

Adding a New Face to a Player

  1. Download a face pack (e.g., Cristiano_Ronaldo_3139 folder containing face.bin and hair.bin).
  2. Open GDB Face Manager 1.0.
  3. In the left panel, browse to the faces folder.
  4. Click "Add Face".
  5. A window will pop up. Enter the player's ID (e.g., 3139 for C. Ronaldo). You can find IDs using tools like PES 2013 Editor or by checking Kitserver\GDB\faces\map.txt.
  6. Browse and select the face folder you downloaded.
  7. Click "Assign".
  8. The tool will automatically write the correct line in map.txt and copy the face files.

Key Features:

  • Drag-and-Drop Face Assignment: Quickly assign face folders to specific players.
  • Automatic Map.txt Editing: No more manual coding errors.
  • Preview Function: See the face model before launching the game.
  • Batch Import: Add hundreds of faces in one go.
  • Compatibility: Works seamlessly with Kitserver 13.4.0 and above.
  • Backup System: Automatically backs up your configuration before changes.

Partner With Us

REFUNDS AND CANCELLATIONS

Last updated: November 10, 2022

Thank you for shopping at Robo Bionics.

If, for any reason, You are not completely satisfied with a purchase We invite You to review our policy on refunds and returns.

The following terms are applicable for any products that You purchased with Us.

Interpretation And Definitions

Interpretation

The words of which the initial letter is capitalized have meanings defined under the following conditions. The following definitions shall have the same meaning regardless of whether they appear in singular or in plural.

Definitions

For the purposes of this Return and Refund Policy:

  • Company (referred to as either “the Company”, “Robo Bionics”, “We”, “Us” or “Our” in this Agreement) refers to Bionic Hope Private Limited, Pearl Haven, 1st Floor Kumbharwada, Manickpur Near St. Michael’s Church Vasai Road West, Palghar Maharashtra 401202.

  • Goods refer to the items offered for sale on the Website.

  • Orders mean a request by You to purchase Goods from Us.

  • Service refers to the Services Provided like Online Demo and Live Demo.

  • Website refers to Robo Bionics, accessible from https://www.robobionics.in

  • You means the individual accessing or using the Service, or the company, or other legal entity on behalf of which such individual is accessing or using the Service, as applicable.

Your Order Cancellation Rights

You are entitled to cancel Your Service Bookings within 7 days without giving any reason for doing so, before completion of Delivery.

The deadline for cancelling a Service Booking is 7 days from the date on which You received the Confirmation of Service.

In order to exercise Your right of cancellation, You must inform Us of your decision by means of a clear statement. You can inform us of your decision by:

  • By email: contact@robobionics.in

We will reimburse You no later than 7 days from the day on which We receive your request for cancellation, if above criteria is met. We will use the same means of payment as You used for the Service Booking, and You will not incur any fees for such reimbursement.

Please note in case you miss a Service Booking or Re-schedule the same we shall only entertain the request once.

Conditions For Returns

In order for the Goods to be eligible for a return, please make sure that:

  • The Goods were purchased in the last 14 days
  • The Goods are in the original packaging

The following Goods cannot be returned:

  • The supply of Goods made to Your specifications or clearly personalized.
  • The supply of Goods which according to their nature are not suitable to be returned, deteriorate rapidly or where the date of expiry is over.
  • The supply of Goods which are not suitable for return due to health protection or hygiene reasons and were unsealed after delivery.
  • The supply of Goods which are, after delivery, according to their nature, inseparably mixed with other items.

We reserve the right to refuse returns of any merchandise that does not meet the above return conditions in our sole discretion.

Only regular priced Goods may be refunded by 50%. Unfortunately, Goods on sale cannot be refunded. This exclusion may not apply to You if it is not permitted by applicable law.

Returning Goods

You are responsible for the cost and risk of returning the Goods to Us. You should send the Goods at the following:

  • the Prosthetic Limb Fitting Centre that they purchased the product from
  • email us at contact@robobionics.in with all the information and we shall provide you a mailing address in 3 days.

We cannot be held responsible for Goods damaged or lost in return shipment. Therefore, We recommend an insured and trackable courier service. We are unable to issue a refund without actual receipt of the Goods or proof of received return delivery.

Contact Us

If you have any questions about our Returns and Refunds Policy, please contact us:

  • By email: contact@robobionics.in

TERMS & CONDITIONS

Last Updated on: 1st Jan 2021

These Terms and Conditions (“Terms”) govern Your access to and use of the website, platforms, applications, products and services (ively, the “Services”) offered by Robo Bionics® (a registered trademark of Bionic Hope Private Limited, also used as a trade name), a company incorporated under the Companies Act, 2013, having its Corporate office at Pearl Heaven Bungalow, 1st Floor, Manickpur, Kumbharwada, Vasai Road (West), Palghar – 401202, Maharashtra, India (“Company”, “We”, “Us” or “Our”). By accessing or using the Services, You (each a “User”) agree to be bound by these Terms and all applicable laws and regulations. If You do not agree with any part of these Terms, You must immediately discontinue use of the Services.

1. DEFINITIONS

1.1 “Individual Consumer” means a natural person aged eighteen (18) years or above who registers to use Our products or Services following evaluation and prescription by a Rehabilitation Council of India (“RCI”)–registered Prosthetist.

1.2 “Entity Consumer” means a corporate organisation, nonprofit entity, CSR sponsor or other registered organisation that sponsors one or more Individual Consumers to use Our products or Services.

1.3 “Clinic” means an RCI-registered Prosthetics and Orthotics centre or Prosthetist that purchases products and Services from Us for fitment to Individual Consumers.

1.4 “Platform” means RehabConnect, Our online marketplace by which Individual or Entity Consumers connect with Clinics in their chosen locations.

1.5 “Products” means Grippy® Bionic Hand, Grippy® Mech, BrawnBand, WeightBand, consumables, accessories and related hardware.

1.6 “Apps” means Our clinician-facing and end-user software applications supporting Product use and data collection.

1.7 “Impact Dashboard™” means the analytics interface provided to CSR, NGO, corporate and hospital sponsors.

1.8 “Services” includes all Products, Apps, the Platform and the Impact Dashboard.

2. USER CATEGORIES AND ELIGIBILITY

2.1 Individual Consumers must be at least eighteen (18) years old and undergo evaluation and prescription by an RCI-registered Prosthetist prior to purchase or use of any Products or Services.

2.2 Entity Consumers must be duly registered under the laws of India and may sponsor one or more Individual Consumers.

2.3 Clinics must maintain valid RCI registration and comply with all applicable clinical and professional standards.

3. INTERMEDIARY LIABILITY

3.1 Robo Bionics acts solely as an intermediary connecting Users with Clinics via the Platform. We do not endorse or guarantee the quality, legality or outcomes of services rendered by any Clinic. Each Clinic is solely responsible for its professional services and compliance with applicable laws and regulations.

4. LICENSE AND INTELLECTUAL PROPERTY

4.1 All content, trademarks, logos, designs and software on Our website, Apps and Platform are the exclusive property of Bionic Hope Private Limited or its licensors.

4.2 Subject to these Terms, We grant You a limited, non-exclusive, non-transferable, revocable license to use the Services for personal, non-commercial purposes.

4.3 You may not reproduce, modify, distribute, decompile, reverse engineer or create derivative works of any portion of the Services without Our prior written consent.

5. WARRANTIES AND LIMITATIONS

5.1 Limited Warranty. We warrant that Products will be free from workmanship defects under normal use as follows:
 (a) Grippy™ Bionic Hand, BrawnBand® and WeightBand®: one (1) year from date of purchase, covering manufacturing defects only.
 (b) Chargers and batteries: six (6) months from date of purchase.
 (c) Grippy Mech™: three (3) months from date of purchase.
 (d) Consumables (e.g., gloves, carry bags): no warranty.

5.2 Custom Sockets. Sockets fabricated by Clinics are covered only by the Clinic’s optional warranty and subject to physiological changes (e.g., stump volume, muscle sensitivity).

5.3 Exclusions. Warranty does not apply to damage caused by misuse, user negligence, unauthorised repairs, Acts of God, or failure to follow the Instruction Manual.

5.4 Claims. To claim warranty, You must register the Product online, provide proof of purchase, and follow the procedures set out in the Warranty Card.

5.5 Disclaimer. To the maximum extent permitted by law, all other warranties, express or implied, including merchantability and fitness for a particular purpose, are disclaimed.

6. DATA PROTECTION AND PRIVACY

6.1 We collect personal contact details, physiological evaluation data, body measurements, sensor calibration values, device usage statistics and warranty information (“User Data”).

6.2 User Data is stored on secure servers of our third-party service providers and transmitted via encrypted APIs.

6.3 By using the Services, You consent to collection, storage, processing and transfer of User Data within Our internal ecosystem and to third-party service providers for analytics, R&D and support.

6.4 We implement reasonable security measures and comply with the Information Technology Act, 2000, and Information Technology (Reasonable Security Practices and Procedures and Sensitive Personal Data or Information) Rules, 2011.

6.5 A separate Privacy Policy sets out detailed information on data processing, user rights, grievance redressal and cross-border transfers, which forms part of these Terms.

7. GRIEVANCE REDRESSAL

7.1 Pursuant to the Information Technology Rules, 2021, We have given the Charge of Grievance Officer to our QC Head:
 - Address: Grievance Officer
 - Email:
 - Phone: +91-8668372127

7.2 All support tickets and grievances must be submitted exclusively via the Robo Bionics Customer Support portal at https://robobionics.freshdesk.com/.

7.3 We will acknowledge receipt of your ticket within twenty-four (24) working hours and endeavour to resolve or provide a substantive response within seventy-two (72) working hours, excluding weekends and public holidays.

8. PAYMENT, PRICING AND REFUND POLICY

8.1 Pricing. Product and Service pricing is as per quotations or purchase orders agreed in writing.

8.2 Payment. We offer (a) 100% advance payment with possible incentives or (b) stage-wise payment plans without incentives.

8.3 Refunds. No refunds, except pro-rata adjustment where an Individual Consumer is medically unfit to proceed or elects to withdraw mid-stage, in which case unused stage fees apply.

9. USAGE REQUIREMENTS AND INDEMNITY

9.1 Users must follow instructions provided by RCI-registered professionals and the User Manual.

9.2 Users and Entity Consumers shall indemnify and hold Us harmless from all liabilities, claims, damages and expenses arising from misuse of the Products, failure to follow professional guidance, or violation of these Terms.

10. LIABILITY

10.1 To the extent permitted by law, Our total liability for any claim arising out of or in connection with these Terms or the Services shall not exceed the aggregate amount paid by You to Us in the twelve (12) months preceding the claim.

10.2 We shall not be liable for any indirect, incidental, consequential or punitive damages, including loss of profit, data or goodwill.

11. MEDICAL DEVICE COMPLIANCE

11.1 Our Products are classified as “Rehabilitation Aids,” not medical devices for diagnostic purposes.

11.2 Manufactured under ISO 13485:2016 quality management and tested for electrical safety under IEC 60601-1 and IEC 60601-1-2.

11.3 Products shall only be used under prescription and supervision of RCI-registered Prosthetists, Physiotherapists or Occupational Therapists.

12. THIRD-PARTY CONTENT

We do not host third-party content or hardware. Any third-party services integrated with Our Apps are subject to their own terms and privacy policies.

13. INTELLECTUAL PROPERTY

13.1 All intellectual property rights in the Services and User Data remain with Us or our licensors.

13.2 Users grant Us a perpetual, irrevocable, royalty-free licence to use anonymised usage data for analytics, product improvement and marketing.

14. MODIFICATIONS TO TERMS

14.1 We may amend these Terms at any time. Material changes shall be notified to registered Users at least thirty (30) days prior to the effective date, via email and website notice.

14.2 Continued use of the Services after the effective date constitutes acceptance of the revised Terms.

15. FORCE MAJEURE

Neither party shall be liable for delay or failure to perform any obligation under these Terms due to causes beyond its reasonable control, including Acts of God, pandemics, strikes, war, terrorism or government regulations.

16. DISPUTE RESOLUTION AND GOVERNING LAW

16.1 All disputes shall be referred to and finally resolved by arbitration under the Arbitration and Conciliation Act, 1996.

16.2 A sole arbitrator shall be appointed by Bionic Hope Private Limited or, failing agreement within thirty (30) days, by the Mumbai Centre for International Arbitration.

16.3 Seat of arbitration: Mumbai, India.

16.4 Governing law: Laws of India.

16.5 Courts at Mumbai have exclusive jurisdiction over any proceedings to enforce an arbitral award.

17. GENERAL PROVISIONS

17.1 Severability. If any provision is held invalid or unenforceable, the remainder shall remain in full force.

17.2 Waiver. No waiver of any breach shall constitute a waiver of any subsequent breach of the same or any other provision.

17.3 Assignment. You may not assign your rights or obligations without Our prior written consent.

By accessing or using the Products and/or Services of Bionic Hope Private Limited, You acknowledge that You have read, understood and agree to be bound by these Terms and Conditions.