Bloody Roar 4 continues his "Six-Level Combo Ring" fighting style, which allows you to chain specific moves together in a circular sequence Bloody Roar Wiki The Six-Level Combo Ring (Snake Style)
Shenlong's core mechanic revolves around a ring of six specific moves. Once you initiate the ring, you can chain these moves in a numerical sequence (e.g., 6 > 1 > 2) but cannot repeat a move within the same chain. Bloody Roar Wiki High Kick / Back Blow Snake Stride Kick Asian Attack Snake Kick Snake Elbow / Double Cross Crow Bloody Roar Wiki Combo Ring Enders:
During any move in the ring, you can perform an "ender" to finish the chain: Defensive/backwards ender. 66P or 66K: Forward dashing ender. 22P or 22K: Sidestep or grounded ender. Common Strike Combos
These basic strings are often used to lead into beast form extensions or wall launches: P, P, P, P, B: A four-punch string followed by beast extensions. P, P, P, f+P, B: Ends with a heavy wall launch f+P, f+P, B: A quick double-palm into a heavy beast attack. High-mid-low mixup string. Beast Form Specials & Extensions
In his Tiger form, Shenlong gains access to more powerful "heavy" strikes and launchers: b, f+B, B, B, B, B, B, B: A rapid-fire beast combo ending in a wall launch. QCB + K (Hold):
An "electric" mid-attack that can be delayed for timing mixups.
A launcher that recovers with Shenlong’s back turned toward the opponent. Beast Drives (Super Moves) Tiger Darkness Attack (QCF, QCF + B):
Shenlong stabs the opponent's neck, causing them to bleed and eventually explode as he walks away. Ferocious Tiger Laceration (QCB, QCB + B):
A dash attack where Shenlong slams the opponent into a wall with a burst of energy. Six-Level Combo Ring transition points from his regular punches and kicks? Shenlong/Command Lists | Bloody Roar Wiki | Fandom
* Snake Kick. * Asian Attack. * Snake Stride Kick. * Low Bow. * High Kick. * Back Blow. Bloody Roar Wiki Contributors to Bloody Roar Wiki Shenlong/Command Lists | Bloody Roar Wiki | Fandom bloody roar 4 shenlong combo list
's playstyle in Bloody Roar 4 centers on the Six-Level Combo Ring
(Roku Go Combo Ring), a versatile chaining system that allows him to flow through a sequence of six distinct moves without repeating them. Unlike his rival Long, Shenlong specializes in aggressive, electric-enhanced strings that can transition into powerful "Enders" or even a hidden third Beast Drive. Core Gameplay Mechanics Six-Level Combo Ring
: This ring consists of six unique moves. Once Shenlong enters the ring, you can chain these moves in any order, provided you do not use the same move twice in one sequence.
: These are finishers that exit the combo ring. They are typically performed with inputs like during any combo ring move. Electrical Properties : Many of Shenlong's Beast-form moves, such as
, carry electric properties that can stun or launch opponents. Common Combo Strings
Shenlong's basic strings often lead directly into his beast-specific extensions or the combo ring. Starter String Range/Property Follow-up Extension P, P, P, P, B h, h, *m, m, m Follow with Beast (B) extensions P, P, P, P, d + B h, h, *m, m, l Follow with extensions P, P, P, f + P, B h, h, *m, m, M Wall Launch finisher P, P, K, K, B h, h, m, h, m Follow with extensions f + P, f + P, B Wall Launch db + P, f + P, K Low poke chain Special Moves & Command Attacks
These moves can be used for neutral control or as combo starters. : Lunging punch with high damage (40 in Beast form). : Double jump kick; excellent for mid-to-high mixups.
: Electric jump attack; can be held to delay for timing mixups. b, f + B (Repeated B) : Rapid claw series (up to 7 hits) ending in a Wall Launch. QCF + T (Human form)
: A grab that stuns the opponent for a second, allowing for a free follow-up. Beast Drives (Super Moves) Shenlong has access to three primary Beast Drives in Bloody Roar 4 Bloody Roar Wiki Tiger Darkness Attack ( QCF, QCF + B Bloody Roar 4 continues his "Six-Level Combo Ring"
: Shenlong stabs the opponent's neck, causing them to bleed and collapse before a massive energy explosion. Rushing Beast Drive ( QCB, QCB + B
: A stomping rush that carries the opponent into a wall with a burst of energy. Hidden/Secret Beast Drive (
: This is a high-level finisher that can only be performed by completing the full 6-ring combo string. Shenlong will be surrounded by blue, yellow, and then red electricity before the final Movement & Defense Heavy Guard (
: Essential for mitigating chip damage and setting up counters. Guard Canceling
: High-level players use guard to cancel the recovery of certain moves, resetting the character's position for faster mix-ups. for his combo ring moves or tips on unlocking his hidden Beast Drive in Career Mode?
The Six-Level Combo Ring | Bloody Roar Guides : r/BloodyRoar
This is a technical report compiled for players of Bloody Roar 4 (known in Japan as Bloody Roar: Primal Fury), focusing on the character Shenlong (the Iron Mole). Shenlong is a defensive, counter-based fighter with slow but powerful strikes. His standard human form is weak, but his Beast Form (press Beast button when gauge is full) grants super armor on many moves and access to his most damaging combos.
Shenlong’s Beast Drive (BD) is “Dragon’s Wrath” – a multi-hitting rush punch. It costs 1 full Beast Gauge. Here’s how to combo into it.
5.1 – The “Tunnel Trap”
Requires corner.
→ + HP (overhead) > HP > ↓↘→ + LP (quick tunnel) > hold > release just as opponent falls > LP, HP > ↓↘→ + HP (charged) – (298 dmg, best on heavy characters like Gado or Long) Human-form combos (damage + setups)
5.2 – Counter Hit Beast Mode Launcher
(CH) HK (stagger) > → + HK (launch) > jump forward > HP (air knockdown) > OTG with ↓ + HP > cancel into ↓↘→ + HP – (312 dmg – near max without super)
Shenlong’s human form is slow. Use these to build meter or punish unsafe moves.
3.1 – Basic Punish
LP > LP > HP (60 dmg) – Safe string, slight knockback.
3.2 – Low Mix-up
↓ + LK > ↓ + HP (85 dmg) – Sweep into ground pound. Sets up OTG.
3.3 – Launcher Starter
→ + HK (launcher) > LP, HP (air combo) – (110 dmg). Follow with Beast activation on landing.
L > M > H > qcf+H (Dragon Step – heavy version) > H (follow-up punch)
(Close) f, d, df+H – Shenlong’s command grab.
While it’s not a traditional combo, you can link it after a blocked L,L:
L,L > (delay) command grab
Back Throw (near corner) > Beast H > H
H,H will reach.