3d Custom Lady Maker Mods ((full)) Guide
3D Custom Lady Maker supports extensive modding to add new clothing, accessories, backgrounds, and animations. While the game does not have an official Steam Workshop, the developer has provided official modding tools as a Unity asset package. Modding Basics
Installation Path: To apply mods, you typically place mod files into the 3DCustomLadyMaker_Data/Mod folder within your game's installation directory.
Creating Content: The official Modding Basics Guide on Steam Community outlines how to create backgrounds, equipment, and motions. 3d custom lady maker mods
Tool Requirements: Using the mod tools requires Unity 2018.2.13f1 or later and some knowledge of 3D modeling. Finding Community Mods
Since there is no central hub, players often find mods through the following channels: 3D Custom Lady Maker supports extensive modding to
Steam Community Discussions: Players frequently share tips and links to external mod repositories here.
Third-Party Sites: Look for content tagged with the game's name on platforms like Pixiv (using Japanese tags like 3Dカスタム少女MOD配布リンク) or specialized character-creator forums. Provide body shape adapters or a conversion tool
Official DLC: For those who prefer official content, the Steam DLC Page offers packs like the Summer Style Pack which includes items originally released as pre-order bonuses. 3D Custom Lady Maker General Discussions
Compatibility Strategies
- Provide body shape adapters or a conversion tool to remap weights and morphs to popular body frameworks.
- Offer modular assets (clothing attachments, helmet offsets) and clear anchor points.
- Maintain backwards compatibility by supporting multiple skeleton versions or supplying small patches.
1. Understanding the Ecosystem
To mod the game effectively, you must understand the architecture:
- The Base Game (Tech48): This is the engine. It handles the loading of assets.
- Tah Files: The game stores data in
.tah archives. These contain models, textures, and scripts.
- Tso Files: These are individual model files extracted from
.tah archives. Modders work with these, then repack them into .tah for the game to read.
- The "Heavy Save": A save file that contains not just character data, but the custom mods used to create that character, allowing others to load the character without hunting down individual mod files.
Technical Details
- 3D Modeling Software: Mods created using software like Blender, 3ds Max, or Maya.
- File Formats: Compatibility with various file formats, such as OBJ, FBX, or DAE.
UX Design: Make the Creator Engaging
- Present sliders with descriptive labels and visual affordances (icons, small preview thumbnails).
- Offer presets: quick starting points (e.g., "Athletic", "Ethereal", "Everyday", "Elderly").
- Provide real-time preview with rotation, lighting presets, and animation loop.
- Include undo history, randomize button with constraints, and favorite/save presets.
- Keep controls grouped: Body, Face, Skin, Hair, Clothing, Voice/Emote.
6. Mod Conflicts and "Heavy Saves"
Because the game is old, the database of mod IDs is full.
- Conflict: If Mod A has ID 12345 and Mod B has ID 12345, they will fight for the same slot.
- Solution: Use TahProportional or a batch renamer (if you are advanced) to change the ID of the mod to an empty slot (e.g., 80000+ range usually has space).
- Sharing Characters: If you want to share your character, you cannot just share the save file (
.tdcg or .sav). You must share a Heavy Save (.tah format). In-game, there is usually an option to "Save Character Data" which bundles the character mesh and mods into a single file that others can drop into their arcs folder.
2. Essential Tools
You cannot mod the game efficiently with just the base install. You need the following tools (often found in the "Tech Arts 3D Tools" packs on modding forums):
- TahDec / TAH Decrypt:
- Function: Unpacks
.tah files into folders containing .tso models and .png textures.
- Use: Used when you want to edit a mod or look inside a file.
- Tso2Png / TSOView:
- Function: Allows you to open
.tso files to view the mesh and extract textures as .png images for editing in Photoshop.
- TDCGExplorer:
- Function: The modern, all-in-one mod manager. It allows you to view mods, organize them, check for ID conflicts, and convert files. This is highly recommended over older manual methods.
- TahProportional:
- Function: Used to convert mods from the old game format to "Lady Maker" (Tech48) format if they crash the game.
Monetization & Distribution (Practical options)
- Free community release with Patreon or Ko-fi for donations.
- Optional paid version with extra features—ensure it follows game/mod platform rules.
- Provide frequent free updates to sustain community engagement.